- Assertion Testing
- Buffer
- C/C++ Addons
- Child Processes
- Cluster
- Command Line Options
- Console
- Crypto
- Debugger
- DNS
- Domain
- Errors
- Events
- File System
- Globals
- HTTP
- HTTPS
- Modules
- Net
- OS
- Path
- Process
- Punycode
- Query Strings
- Readline
- REPL
- Stream
- String Decoder
- Timers
- TLS/SSL
- TTY
- UDP/Datagram
- URL
- Utilities
- V8
- VM
- ZLIB
Node.js v4.9.1 Documentation
Table of Contents
- About this Documentation
- Usage
- C/C++ Addons
- Assert
- assert(value[, message])
- assert.deepEqual(actual, expected[, message])
- assert.deepStrictEqual(actual, expected[, message])
- assert.doesNotThrow(block[, error][, message])
- assert.equal(actual, expected[, message])
- assert.fail(actual, expected, message, operator)
- assert.ifError(value)
- assert.notDeepEqual(actual, expected[, message])
- assert.notDeepStrictEqual(actual, expected[, message])
- assert.notEqual(actual, expected[, message])
- assert.notStrictEqual(actual, expected[, message])
- assert.ok(value[, message])
- assert.strictEqual(actual, expected[, message])
- assert.throws(block[, error][, message])
- Buffer
Buffer.from()
,Buffer.alloc()
, andBuffer.allocUnsafe()
- Buffers and Character Encodings
- Buffers and TypedArray
- Buffers and ES6 iteration
- The
--zero-fill-buffers
command line option - Class: Buffer
- new Buffer(array)
- new Buffer(buffer)
- new Buffer(arrayBuffer)
- new Buffer(size)
- new Buffer(str[, encoding])
- Class Method: Buffer.alloc(size[, fill[, encoding]])
- Class Method: Buffer.allocUnsafe(size)
- Class Method: Buffer.allocUnsafeSlow(size)
- Class Method: Buffer.byteLength(string[, encoding])
- Class Method: Buffer.compare(buf1, buf2)
- Class Method: Buffer.concat(list[, totalLength])
- Class Method: Buffer.from(array)
- Class Method: Buffer.from(arrayBuffer)
- Class Method: Buffer.from(buffer)
- Class Method: Buffer.from(str[, encoding])
- Class Method: Buffer.isBuffer(obj)
- Class Method: Buffer.isEncoding(encoding)
- buf[index]
- buf.compare(otherBuffer)
- buf.copy(targetBuffer[, targetStart[, sourceStart[, sourceEnd]]])
- buf.entries()
- buf.equals(otherBuffer)
- buf.fill(value[, offset[, end]])
- buf.indexOf(value[, byteOffset][, encoding])
- buf.keys()
- buf.length
- buf.readDoubleBE(offset[, noAssert])
- buf.readDoubleLE(offset[, noAssert])
- buf.readFloatBE(offset[, noAssert])
- buf.readFloatLE(offset[, noAssert])
- buf.readInt8(offset[, noAssert])
- buf.readInt16BE(offset[, noAssert])
- buf.readInt16LE(offset[, noAssert])
- buf.readInt32BE(offset[, noAssert])
- buf.readInt32LE(offset[, noAssert])
- buf.readIntBE(offset, byteLength[, noAssert])
- buf.readIntLE(offset, byteLength[, noAssert])
- buf.readUInt8(offset[, noAssert])
- buf.readUInt16BE(offset[, noAssert])
- buf.readUInt16LE(offset[, noAssert])
- buf.readUInt32BE(offset[, noAssert])
- buf.readUInt32LE(offset[, noAssert])
- buf.readUIntBE(offset, byteLength[, noAssert])
- buf.readUIntLE(offset, byteLength[, noAssert])
- buf.slice([start[, end]])
- buf.toString([encoding[, start[, end]]])
- buf.toJSON()
- buf.values()
- buf.write(string[, offset[, length]][, encoding])
- buf.writeDoubleBE(value, offset[, noAssert])
- buf.writeDoubleLE(value, offset[, noAssert])
- buf.writeFloatBE(value, offset[, noAssert])
- buf.writeFloatLE(value, offset[, noAssert])
- buf.writeInt8(value, offset[, noAssert])
- buf.writeInt16BE(value, offset[, noAssert])
- buf.writeInt16LE(value, offset[, noAssert])
- buf.writeInt32BE(value, offset[, noAssert])
- buf.writeInt32LE(value, offset[, noAssert])
- buf.writeIntBE(value, offset, byteLength[, noAssert])
- buf.writeIntLE(value, offset, byteLength[, noAssert])
- buf.writeUInt8(value, offset[, noAssert])
- buf.writeUInt16BE(value, offset[, noAssert])
- buf.writeUInt16LE(value, offset[, noAssert])
- buf.writeUInt32BE(value, offset[, noAssert])
- buf.writeUInt32LE(value, offset[, noAssert])
- buf.writeUIntBE(value, offset, byteLength[, noAssert])
- buf.writeUIntLE(value, offset, byteLength[, noAssert])
- buffer.INSPECT_MAX_BYTES
- Class: SlowBuffer
- Child Process
- Asynchronous Process Creation
- Synchronous Process Creation
- Class: ChildProcess
- Event: 'close'
- Event: 'disconnect'
- Event: 'error'
- Event: 'exit'
- Event: 'message'
- subprocess.connected
- subprocess.disconnect()
- subprocess.kill([signal])
- subprocess.killed
- subprocess.pid
- subprocess.send(message[, sendHandle[, options]][, callback])
- subprocess.stderr
- subprocess.stdin
- subprocess.stdio
- subprocess.stdout
- Cluster
- How It Works
- Class: Worker
- Event: 'disconnect'
- Event: 'exit'
- Event: 'fork'
- Event: 'listening'
- Event: 'message'
- Event: 'online'
- Event: 'setup'
- cluster.disconnect([callback])
- cluster.fork([env])
- cluster.isMaster
- cluster.isWorker
- cluster.schedulingPolicy
- cluster.settings
- cluster.setupMaster([settings])
- cluster.worker
- cluster.workers
- Command Line Options
- Synopsis
- Options
-v
,--version
-h
,--help
-e
,--eval "script"
-p
,--print "script"
-c
,--check
-i
,--interactive
-r
,--require module
--no-deprecation
--trace-deprecation
--throw-deprecation
--trace-sync-io
--zero-fill-buffers
--track-heap-objects
--prof-process
--v8-options
--tls-cipher-list=list
--enable-fips
--force-fips
--icu-data-dir=file
- Environment Variables
- Console
- Crypto
- Class: Certificate
- Class: Cipher
- Class: Decipher
- Class: DiffieHellman
- diffieHellman.computeSecret(other_public_key[, input_encoding][, output_encoding])
- diffieHellman.generateKeys([encoding])
- diffieHellman.getGenerator([encoding])
- diffieHellman.getPrime([encoding])
- diffieHellman.getPrivateKey([encoding])
- diffieHellman.getPublicKey([encoding])
- diffieHellman.setPrivateKey(private_key[, encoding])
- diffieHellman.setPublicKey(public_key[, encoding])
- diffieHellman.verifyError
- Class: ECDH
- Class: Hash
- Class: Hmac
- Class: Sign
- Class: Verify
crypto
module methods and properties- crypto.DEFAULT_ENCODING
- crypto.createCipher(algorithm, password)
- crypto.createCipheriv(algorithm, key, iv)
- crypto.createCredentials(details)
- crypto.createDecipher(algorithm, password)
- crypto.createDecipheriv(algorithm, key, iv)
- crypto.createDiffieHellman(prime[, prime_encoding][, generator][, generator_encoding])
- crypto.createDiffieHellman(prime_length[, generator])
- crypto.createECDH(curve_name)
- crypto.createHash(algorithm)
- crypto.createHmac(algorithm, key)
- crypto.createSign(algorithm)
- crypto.createVerify(algorithm)
- crypto.getCiphers()
- crypto.getCurves()
- crypto.getDiffieHellman(group_name)
- crypto.getHashes()
- crypto.pbkdf2(password, salt, iterations, keylen[, digest], callback)
- crypto.pbkdf2Sync(password, salt, iterations, keylen[, digest])
- crypto.privateDecrypt(private_key, buffer)
- crypto.privateEncrypt(private_key, buffer)
- crypto.publicDecrypt(public_key, buffer)
- crypto.publicEncrypt(public_key, buffer)
- crypto.randomBytes(size[, callback])
- crypto.setEngine(engine[, flags])
- Notes
- Debugger
- UDP / Datagram Sockets
- Class: dgram.Socket
- Event: 'close'
- Event: 'error'
- Event: 'listening'
- Event: 'message'
- socket.addMembership(multicastAddress[, multicastInterface])
- socket.address()
- socket.bind([port][, address][, callback])
- socket.bind(options[, callback])
- socket.close([callback])
- socket.dropMembership(multicastAddress[, multicastInterface])
- socket.send(buf, offset, length, port, address[, callback])
- socket.setBroadcast(flag)
- socket.setMulticastLoopback(flag)
- socket.setMulticastTTL(ttl)
- socket.setTTL(ttl)
- socket.ref()
- socket.unref()
- Change to asynchronous
socket.bind()
behavior
dgram
module functions
- Class: dgram.Socket
- DNS
- dns.getServers()
- dns.lookup(hostname[, options], callback)
- dns.lookupService(address, port, callback)
- dns.resolve(hostname[, rrtype], callback)
- dns.resolve4(hostname, callback)
- dns.resolve6(hostname, callback)
- dns.resolveCname(hostname, callback)
- dns.resolveMx(hostname, callback)
- dns.resolveNaptr(hostname, callback)
- dns.resolveNs(hostname, callback)
- dns.resolveSoa(hostname, callback)
- dns.resolveSrv(hostname, callback)
- dns.resolveTxt(hostname, callback)
- dns.reverse(ip, callback)
- dns.setServers(servers)
- Error codes
- Implementation considerations
- Domain
- Errors
- Events
- Passing arguments and
this
to listeners - Asynchronous vs. Synchronous
- Handling events only once
- Error events
- Class: EventEmitter
- Event: 'newListener'
- Event: 'removeListener'
- EventEmitter.listenerCount(emitter, eventName)
- EventEmitter.defaultMaxListeners
- emitter.addListener(eventName, listener)
- emitter.emit(eventName[, arg1][, arg2][, ...])
- emitter.getMaxListeners()
- emitter.listenerCount(eventName)
- emitter.listeners(eventName)
- emitter.on(eventName, listener)
- emitter.once(eventName, listener)
- emitter.removeAllListeners([eventName])
- emitter.removeListener(eventName, listener)
- emitter.setMaxListeners(n)
- Passing arguments and
- File System
- Class: fs.FSWatcher
- Class: fs.ReadStream
- Class: fs.Stats
- Class: fs.WriteStream
- fs.access(path[, mode], callback)
- fs.accessSync(path[, mode])
- fs.appendFile(file, data[, options], callback)
- fs.appendFileSync(file, data[, options])
- fs.chmod(path, mode, callback)
- fs.chmodSync(path, mode)
- fs.chown(path, uid, gid, callback)
- fs.chownSync(path, uid, gid)
- fs.close(fd, callback)
- fs.closeSync(fd)
- fs.createReadStream(path[, options])
- fs.createWriteStream(path[, options])
- fs.exists(path, callback)
- fs.existsSync(path)
- fs.fchmod(fd, mode, callback)
- fs.fchmodSync(fd, mode)
- fs.fchown(fd, uid, gid, callback)
- fs.fchownSync(fd, uid, gid)
- fs.fdatasync(fd, callback)
- fs.fdatasyncSync(fd)
- fs.fstat(fd, callback)
- fs.fstatSync(fd)
- fs.fsync(fd, callback)
- fs.fsyncSync(fd)
- fs.ftruncate(fd, len, callback)
- fs.ftruncateSync(fd, len)
- fs.futimes(fd, atime, mtime, callback)
- fs.futimesSync(fd, atime, mtime)
- fs.lchmod(path, mode, callback)
- fs.lchmodSync(path, mode)
- fs.lchown(path, uid, gid, callback)
- fs.lchownSync(path, uid, gid)
- fs.link(srcpath, dstpath, callback)
- fs.linkSync(srcpath, dstpath)
- fs.lstat(path, callback)
- fs.lstatSync(path)
- fs.mkdir(path[, mode], callback)
- fs.mkdirSync(path[, mode])
- fs.mkdtemp(prefix, callback)
- fs.mkdtempSync(template)
- fs.open(path, flags[, mode], callback)
- fs.openSync(path, flags[, mode])
- fs.read(fd, buffer, offset, length, position, callback)
- fs.readdir(path, callback)
- fs.readdirSync(path)
- fs.readFile(file[, options], callback)
- fs.readFileSync(file[, options])
- fs.readlink(path, callback)
- fs.readlinkSync(path)
- fs.realpath(path[, cache], callback)
- fs.readSync(fd, buffer, offset, length, position)
- fs.realpathSync(path[, cache])
- fs.rename(oldPath, newPath, callback)
- fs.renameSync(oldPath, newPath)
- fs.rmdir(path, callback)
- fs.rmdirSync(path)
- fs.stat(path, callback)
- fs.statSync(path)
- fs.symlink(target, path[, type], callback)
- fs.symlinkSync(target, path[, type])
- fs.truncate(path, len, callback)
- fs.truncateSync(path, len)
- fs.unlink(path, callback)
- fs.unlinkSync(path)
- fs.unwatchFile(filename[, listener])
- fs.utimes(path, atime, mtime, callback)
- fs.utimesSync(path, atime, mtime)
- fs.watch(filename[, options][, listener])
- fs.watchFile(filename[, options], listener)
- fs.write(fd, buffer, offset, length[, position], callback)
- fs.write(fd, data[, position[, encoding]], callback)
- fs.writeFile(file, data[, options], callback)
- fs.writeFileSync(file, data[, options])
- fs.writeSync(fd, buffer, offset, length[, position])
- fs.writeSync(fd, data[, position[, encoding]])
- Global Objects
- HTTP
- Class: http.Agent
- Class: http.ClientRequest
- Event: 'abort'
- Event: 'aborted'
- Event: 'connect'
- Event: 'continue'
- Event: 'response'
- Event: 'socket'
- Event: 'upgrade'
- request.abort()
- request.aborted
- request.end([data][, encoding][, callback])
- request.flushHeaders()
- request.setNoDelay([noDelay])
- request.setSocketKeepAlive([enable][, initialDelay])
- request.setTimeout(timeout[, callback])
- request.write(chunk[, encoding][, callback])
- Class: http.Server
- Event: 'checkContinue'
- Event: 'clientError'
- Event: 'close'
- Event: 'connect'
- Event: 'connection'
- Event: 'request'
- Event: 'upgrade'
- server.close([callback])
- server.listen(handle[, callback])
- server.listen(path[, callback])
- server.listen([port][, hostname][, backlog][, callback])
- server.maxHeadersCount
- server.setTimeout(msecs, callback)
- server.timeout
- Class: http.ServerResponse
- Event: 'close'
- Event: 'finish'
- response.addTrailers(headers)
- response.end([data][, encoding][, callback])
- response.finished
- response.getHeader(name)
- response.headersSent
- response.removeHeader(name)
- response.sendDate
- response.setHeader(name, value)
- response.setTimeout(msecs, callback)
- response.statusCode
- response.statusMessage
- response.write(chunk[, encoding][, callback])
- response.writeContinue()
- response.writeHead(statusCode[, statusMessage][, headers])
- Class: http.IncomingMessage
- http.METHODS
- http.STATUS_CODES
- http.createClient([port][, host])
- http.createServer([requestListener])
- http.get(options[, callback])
- http.globalAgent
- http.request(options[, callback])
- HTTPS
- Modules
- Net
- Class: net.Server
- Event: 'close'
- Event: 'connection'
- Event: 'error'
- Event: 'listening'
- server.address()
- server.close([callback])
- server.connections
- server.getConnections(callback)
- server.listen(handle[, backlog][, callback])
- server.listen(options[, callback])
- server.listen(path[, backlog][, callback])
- server.listen([port][, hostname][, backlog][, callback])
- server.maxConnections
- server.ref()
- server.unref()
- Class: net.Socket
- new net.Socket([options])
- Event: 'close'
- Event: 'connect'
- Event: 'data'
- Event: 'drain'
- Event: 'end'
- Event: 'error'
- Event: 'lookup'
- Event: 'timeout'
- socket.address()
- socket.bufferSize
- socket.bytesRead
- socket.bytesWritten
- socket.connect(options[, connectListener])
- socket.connect(path[, connectListener])
- socket.connect(port[, host][, connectListener])
- socket.destroy()
- socket.destroyed
- socket.end([data][, encoding])
- socket.localAddress
- socket.localPort
- socket.pause()
- socket.ref()
- socket.remoteAddress
- socket.remoteFamily
- socket.remotePort
- socket.resume()
- socket.setEncoding([encoding])
- socket.setKeepAlive([enable][, initialDelay])
- socket.setNoDelay([noDelay])
- socket.setTimeout(timeout[, callback])
- socket.unref()
- socket.write(data[, encoding][, callback])
- net.connect(options[, connectListener])
- net.connect(path[, connectListener])
- net.connect(port[, host][, connectListener])
- net.createConnection(options[, connectListener])
- net.createConnection(path[, connectListener])
- net.createConnection(port[, host][, connectListener])
- net.createServer([options][, connectionListener])
- net.isIP(input)
- net.isIPv4(input)
- net.isIPv6(input)
- Class: net.Server
- OS
- Path
- Process
- Event: 'beforeExit'
- Event: 'exit'
- Event: 'message'
- Event: 'rejectionHandled'
- Event: 'uncaughtException'
- Event: 'unhandledRejection'
- Exit Codes
- Signal Events
- process.abort()
- process.arch
- process.argv
- process.chdir(directory)
- process.config
- process.connected
- process.cpuUsage([previousValue])
- process.cwd()
- process.disconnect()
- process.env
- process.execArgv
- process.execPath
- process.exit([code])
- process.exitCode
- process.getegid()
- process.geteuid()
- process.getgid()
- process.getgroups()
- process.getuid()
- process.hrtime()
- process.initgroups(user, extra_group)
- process.kill(pid[, signal])
- process.mainModule
- process.memoryUsage()
- process.nextTick(callback[, arg][, ...])
- process.pid
- process.platform
- process.release
- process.send(message[, sendHandle][, callback])
- process.setegid(id)
- process.seteuid(id)
- process.setgid(id)
- process.setgroups(groups)
- process.setuid(id)
- process.stderr
- process.stdin
- process.stdout
- process.title
- process.umask([mask])
- process.uptime()
- process.version
- process.versions
- Punycode
- Query String
- Readline
- REPL
- Stream
- API for Stream Consumers
- API for Stream Implementors
- Simplified Constructor API
- Streams: Under the Hood
- String Decoder
- Timers
- TLS (SSL)
- Client-initiated renegotiation attack mitigation
- Modifying the Default TLS Cipher suite
- ALPN, NPN and SNI
- Perfect Forward Secrecy
- Class: CryptoStream
- Class: SecurePair
- Class: tls.Server
- Event: 'clientError'
- Event: 'newSession'
- Event: 'OCSPRequest'
- Event: 'resumeSession'
- Event: 'secureConnection'
- server.addContext(hostname, context)
- server.address()
- server.close([callback])
- server.connections
- server.getTicketKeys()
- server.listen(port[, hostname][, callback])
- server.maxConnections
- server.setTicketKeys(keys)
- Class: tls.TLSSocket
- new tls.TLSSocket(socket[, options])
- Event: 'OCSPResponse'
- Event: 'secureConnect'
- tlsSocket.address()
- tlsSocket.authorized
- tlsSocket.authorizationError
- tlsSocket.encrypted
- tlsSocket.getCipher()
- tlsSocket.getPeerCertificate([ detailed ])
- tlsSocket.getSession()
- tlsSocket.getTLSTicket()
- tlsSocket.localPort
- tlsSocket.localAddress
- tlsSocket.remoteAddress
- tlsSocket.remoteFamily
- tlsSocket.remotePort
- tlsSocket.renegotiate(options, callback)
- tlsSocket.setMaxSendFragment(size)
- tls.connect(options[, callback])
- tls.connect(port[, host][, options][, callback])
- tls.createSecureContext(details)
- tls.createSecurePair([context][, isServer][, requestCert][, rejectUnauthorized][, options])
- tls.createServer(options[, secureConnectionListener])
- tls.getCiphers()
- TTY
- URL
- Util
- util.debug(string)
- util.debuglog(section)
- util.deprecate(function, string)
- util.error([...])
- util.format(format[, ...])
- util.inherits(constructor, superConstructor)
- util.inspect(object[, options])
- util.isArray(object)
- util.isBoolean(object)
- util.isBuffer(object)
- util.isDate(object)
- util.isError(object)
- util.isFunction(object)
- util.isNull(object)
- util.isNullOrUndefined(object)
- util.isNumber(object)
- util.isObject(object)
- util.isPrimitive(object)
- util.isRegExp(object)
- util.isString(object)
- util.isUndefined(object)
- util.log(string)
- util.print([...])
- util.pump(readableStream, writableStream[, callback])
- util.puts([...])
- V8
- VM (Executing JavaScript)
- Zlib
- Examples
- Memory Usage Tuning
- Flushing
- Constants
- Class Options
- Class: zlib.Deflate
- Class: zlib.DeflateRaw
- Class: zlib.Gunzip
- Class: zlib.Gzip
- Class: zlib.Inflate
- Class: zlib.InflateRaw
- Class: zlib.Unzip
- Class: zlib.Zlib
- zlib.createDeflate([options])
- zlib.createDeflateRaw([options])
- zlib.createGunzip([options])
- zlib.createGzip([options])
- zlib.createInflate([options])
- zlib.createInflateRaw([options])
- zlib.createUnzip([options])
- Convenience Methods
- zlib.deflate(buf[, options], callback)
- zlib.deflateSync(buf[, options])
- zlib.deflateRaw(buf[, options], callback)
- zlib.deflateRawSync(buf[, options])
- zlib.gunzip(buf[, options], callback)
- zlib.gunzipSync(buf[, options])
- zlib.gzip(buf[, options], callback)
- zlib.gzipSync(buf[, options])
- zlib.inflate(buf[, options], callback)
- zlib.inflateSync(buf[, options])
- zlib.inflateRaw(buf[, options], callback)
- zlib.inflateRawSync(buf[, options])
- zlib.unzip(buf[, options], callback)
- zlib.unzipSync(buf[, options])
About this Documentation#
The goal of this documentation is to comprehensively explain the Node.js API, both from a reference as well as a conceptual point of view. Each section describes a built-in module or high-level concept.
Where appropriate, property types, method arguments, and the arguments provided to event handlers are detailed in a list underneath the topic heading.
Every .html
document has a corresponding .json
document presenting
the same information in a structured manner. This feature is
experimental, and added for the benefit of IDEs and other utilities that
wish to do programmatic things with the documentation.
Every .html
and .json
file is generated based on the corresponding
.md
file in the doc/api/
folder in Node.js's source tree. The
documentation is generated using the tools/doc/generate.js
program.
The HTML template is located at doc/template.html
.
If you find an error in this documentation, please submit an issue or see the contributing guide for directions on how to submit a patch.
Stability Index#
Throughout the documentation, you will see indications of a section's stability. The Node.js API is still somewhat changing, and as it matures, certain parts are more reliable than others. Some are so proven, and so relied upon, that they are unlikely to ever change at all. Others are brand new and experimental, or known to be hazardous and in the process of being redesigned.
The stability indices are as follows:
Stability: 0 - Deprecated This feature is known to be problematic, and changes are planned. Do not rely on it. Use of the feature may cause warnings. Backwards compatibility should not be expected.
Stability: 1 - Experimental This feature is subject to change, and is gated by a command line flag. It may change or be removed in future versions.
Stability: 2 - Stable The API has proven satisfactory. Compatibility with the npm ecosystem is a high priority, and will not be broken unless absolutely necessary.
Stability: 3 - Locked Only bug fixes, security fixes, and performance improvements will be accepted. Please do not suggest API changes in this area; they will be refused.
JSON Output#
Stability: 1 - Experimental
Every HTML file in the markdown has a corresponding JSON file with the same data.
This feature was added in Node.js v0.6.12. It is experimental.
Syscalls and man pages#
System calls like open(2) and read(2) define the interface between user programs
and the underlying operating system. Node functions which simply wrap a syscall,
like fs.open()
, will document that. The docs link to the corresponding man
pages (short for manual pages) which describe how the syscalls work.
Caveat: some syscalls, like lchown(2), are BSD-specific. That means, for
example, that fs.lchown()
only works on Mac OS X and other BSD-derived systems,
and is not available on Linux.
Most Unix syscalls have Windows equivalents, but behavior may differ on Windows relative to Linux and OS X. For an example of the subtle ways in which it's sometimes impossible to replace Unix syscall semantics on Windows, see Node issue 4760.
Usage#
node [options] [v8 options] [script.js | -e "script"] [arguments]
Please see the Command Line Options document for information about different options and ways to run scripts with Node.
Example#
An example of a web server written with Node.js which responds with
'Hello World'
:
const http = require('http');
const hostname = '127.0.0.1';
const port = 3000;
const server = http.createServer((req, res) => {
res.statusCode = 200;
res.setHeader('Content-Type', 'text/plain');
res.end('Hello World\n');
});
server.listen(port, hostname, () => {
console.log(`Server running at http://${hostname}:${port}/`);
});
To run the server, put the code into a file called example.js
and execute
it with Node.js:
$ node example.js
Server running at http://127.0.0.1:3000/
All of the examples in the documentation can be run similarly.
C/C++ Addons#
Node.js Addons are dynamically-linked shared objects, written in C or C++, that
can be loaded into Node.js using the require()
function, and used
just as if they were an ordinary Node.js module. They are used primarily to
provide an interface between JavaScript running in Node.js and C/C++ libraries.
At the moment, the method for implementing Addons is rather complicated, involving knowledge of several components and APIs :
V8: the C++ library Node.js currently uses to provide the JavaScript implementation. V8 provides the mechanisms for creating objects, calling functions, etc. V8's API is documented mostly in the
v8.h
header file (deps/v8/include/v8.h
in the Node.js source tree), which is also available online.libuv: The C library that implements the Node.js event loop, its worker threads and all of the asynchronous behaviors of the platform. It also serves as a cross-platform abstraction library, giving easy, POSIX-like access across all major operating systems to many common system tasks, such as interacting with the filesystem, sockets, timers and system events. libuv also provides a pthreads-like threading abstraction that may be used to power more sophisticated asynchronous Addons that need to move beyond the standard event loop. Addon authors are encouraged to think about how to avoid blocking the event loop with I/O or other time-intensive tasks by off-loading work via libuv to non-blocking system operations, worker threads or a custom use of libuv's threads.
Internal Node.js libraries. Node.js itself exports a number of C/C++ APIs that Addons can use — the most important of which is the
node::ObjectWrap
class.Node.js includes a number of other statically linked libraries including OpenSSL. These other libraries are located in the
deps/
directory in the Node.js source tree. Only the V8 and OpenSSL symbols are purposefully re-exported by Node.js and may be used to various extents by Addons. See Linking to Node.js' own dependencies for additional information.
All of the following examples are available for download and may be used as a starting-point for your own Addon.
Hello world#
This "Hello world" example is a simple Addon, written in C++, that is the equivalent of the following JavaScript code:
module.exports.hello = () => 'world';
First, create the file hello.cc
:
// hello.cc
#include <node.h>
namespace demo {
using v8::FunctionCallbackInfo;
using v8::Isolate;
using v8::Local;
using v8::Object;
using v8::String;
using v8::Value;
void Method(const FunctionCallbackInfo<Value>& args) {
Isolate* isolate = args.GetIsolate();
args.GetReturnValue().Set(String::NewFromUtf8(isolate, "world"));
}
void init(Local<Object> exports) {
NODE_SET_METHOD(exports, "hello", Method);
}
NODE_MODULE(addon, init)
} // namespace demo
Note that all Node.js Addons must export an initialization function following the pattern:
void Initialize(Local<Object> exports);
NODE_MODULE(module_name, Initialize)
There is no semi-colon after NODE_MODULE
as it's not a function (see
node.h
).
The module_name
must match the filename of the final binary (excluding
the .node suffix).
In the hello.cc
example, then, the initialization function is init
and the
Addon module name is addon
.
Building#
Once the source code has been written, it must be compiled into the binary
addon.node
file. To do so, create a file called binding.gyp
in the
top-level of the project describing the build configuration of your module
using a JSON-like format. This file is used by node-gyp -- a tool written
specifically to compile Node.js Addons.
{
"targets": [
{
"target_name": "addon",
"sources": [ "hello.cc" ]
}
]
}
Note: A version of the node-gyp
utility is bundled and distributed with
Node.js as part of npm
. This version is not made directly available for
developers to use and is intended only to support the ability to use the
npm install
command to compile and install Addons. Developers who wish to
use node-gyp
directly can install it using the command
npm install -g node-gyp
. See the node-gyp
installation instructions for
more information, including platform-specific requirements.
Once the binding.gyp
file has been created, use node-gyp configure
to
generate the appropriate project build files for the current platform. This
will generate either a Makefile
(on Unix platforms) or a vcxproj
file
(on Windows) in the build/
directory.
Next, invoke the node-gyp build
command to generate the compiled addon.node
file. This will be put into the build/Release/
directory.
When using npm install
to install a Node.js Addon, npm uses its own bundled
version of node-gyp
to perform this same set of actions, generating a
compiled version of the Addon for the user's platform on demand.
Once built, the binary Addon can be used from within Node.js by pointing
require()
to the built addon.node
module:
// hello.js
const addon = require('./build/Release/addon');
console.log(addon.hello()); // 'world'
Please see the examples below for further information or https://github.com/arturadib/node-qt for an example in production.
Because the exact path to the compiled Addon binary can vary depending on how
it is compiled (i.e. sometimes it may be in ./build/Debug/
), Addons can use
the bindings package to load the compiled module.
Note that while the bindings
package implementation is more sophisticated
in how it locates Addon modules, it is essentially using a try-catch pattern
similar to:
try {
return require('./build/Release/addon.node');
} catch (err) {
return require('./build/Debug/addon.node');
}
Linking to Node.js' own dependencies#
Node.js uses a number of statically linked libraries such as V8, libuv and
OpenSSL. All Addons are required to link to V8 and may link to any of the
other dependencies as well. Typically, this is as simple as including
the appropriate #include <...>
statements (e.g. #include <v8.h>
) and
node-gyp
will locate the appropriate headers automatically. However, there
are a few caveats to be aware of:
When
node-gyp
runs, it will detect the specific release version of Node.js and download either the full source tarball or just the headers. If the full source is downloaded, Addons will have complete access to the full set of Node.js dependencies. However, if only the Node.js headers are downloaded, then only the symbols exported by Node.js will be available.node-gyp
can be run using the--nodedir
flag pointing at a local Node.js source image. Using this option, the Addon will have access to the full set of dependencies.
Loading Addons using require()#
The filename extension of the compiled Addon binary is .node
(as opposed
to .dll
or .so
). The require()
function is written to look for
files with the .node
file extension and initialize those as dynamically-linked
libraries.
When calling require()
, the .node
extension can usually be
omitted and Node.js will still find and initialize the Addon. One caveat,
however, is that Node.js will first attempt to locate and load modules or
JavaScript files that happen to share the same base name. For instance, if
there is a file addon.js
in the same directory as the binary addon.node
,
then require('addon')
will give precedence to the addon.js
file
and load it instead.
Native Abstractions for Node.js#
Each of the examples illustrated in this document make direct use of the Node.js and V8 APIs for implementing Addons. It is important to understand that the V8 API can, and has, changed dramatically from one V8 release to the next (and one major Node.js release to the next). With each change, Addons may need to be updated and recompiled in order to continue functioning. The Node.js release schedule is designed to minimize the frequency and impact of such changes but there is little that Node.js can do currently to ensure stability of the V8 APIs.
The Native Abstractions for Node.js (or nan
) provide a set of tools that
Addon developers are recommended to use to keep compatibility between past and
future releases of V8 and Node.js. See the nan
examples for an
illustration of how it can be used.