Devlogs Page 5
Added GitHub File Browser, Pull & Push...
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A minimalist code editor designed for building single-file web apps with HTML, CSS, and JavaScript.
Halloo! I just updated my Flash Game Collection 1. The primary update was to the flash OG Orange Roulette, which now includes a brand new Endless Mode and (for...
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So I went through not just the reference SF2 but also the manual and replicated ALL the patches, and refined a few (future updates at this point will basically...
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Improvements and Adjustments • Enhanced screen scaling for better consistency across resolutions • Refinements to wave structure to improve pacing and gamep...
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New: Added Quests (these serve as the tutorial as well) Transition from Main Menu into the game (this is to make the loading time a bit "smoother". Leaving to t...
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If you’ve played the demo, I’d love to hear your thoughts. What worked for you? What didn’t? What felt confusing, frustrating, or especially fun? All feed...
Devlog — Version 1.1 This update focuses on improving player experience and accessibility. Added Level Select menu to allow replaying any unlocked level Impro...
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Added: Added a lot of new buildings & sprites Changes: Fixed restart scaling Split game.cpp into multiple files due to length Balanced economy...
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Hi folks! We have hit the mark of 1 month of development, and to celebrate i figured i could summarize the journey so far. Journey Starting a month ago, i refac...
Hello cyborgs, I figure I should probably explain how to play the game since there isn’t any tutorials. I’m sure it can be confusing to get started. The bas...
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The game is live! Please give it a try and let me know what you think. I’m worried there might be still be some bugs, please get in touch if you have any issu...
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Additions Added confirmation box when creating a new savefile. Added ascensions tab in the game, for now it's unused. This is left in the game only because I've...
Hello there, Tumblr! This is Talewarden: Riders of the New Day's first devlog and I'm Yelonnek, the lead artist and scripter for the game! _____________________...
i just added some new functions and things i forgor lmao...
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incredibox
Hello, Hello. Haven't updated this project on Itch.io for a while, but I have been hard at work. Art and game testing takes a loooot of time and even longer to...
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A New Year’s Letter Dear Lover’s Enigma community, Happy 2026! Developing Lover’s Enigma has been full of challenges, but your support has turned every ob...
Very small update to fix the "Make Portable" feature - it had stopped working after a recent bugfix...
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Hi, guys! What's up? How was your holiday? I really enjoyed mine -^.^)/ it's been a while since I was able to spend my time not thinking about anything and just...
Check out the ultimate cross-platform normal map generator!...
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Descent Parable - Rage-Bait Edition! Gameplay Video...
Descent Parable: A brutal platformer where you fall through 5 sadistic levels, Your suffering is the point.
Added a quit button to the GameOver scene. A function to close the game automatically 30 seconds after has also been added...
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Good evening, everyone! I'm posting quickly to let you know that I've replaced the advanced version with a corrected version. For unknown reasons, one of the co...
Add a new minigame : drawing...
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Minigames to learn japanese vocabulary
Every week for a few months I have been publishing a new stat block over on my patreon for "Monster Monday." I decided to make the first 30 or so stat blocks fo...
Special thanks to all the testers who helped with this release! Fixes Fixed issue where importing a pack could fail if it did not have a preview image. Fixed ho...
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NEW VERSION 0.3 Export as JPG Export as .tres GODOT (can be directly imported in godot as a tileset) Bug fixes...
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Playtest v.1.3 (12-1-26) Clarified Escape section Clarified Path Generation Added section to clarify Altar of Recurring Dreams Removed references to sections th...
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I decided to do tower defense - shooter. I added to my game diamond boxes (like in Tanki Online) and repair kits. Player gets diamonds for destroying enemy tank...
We are hosting a competition that takes place on our discord! The player with the most recorded single damage will be generously rewarded with what we call CAPS...
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Added 5 new flags Added a new map, ALL UNDER TEN-THOUSAND HEAVENS (taken from https://www.reddit.com/r/imaginarymaps/s/ZivnFROzD2 )...
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In Case you are wondering on how to get to each specific ending, here is a step by step guide on how to reach them. Bad Endings: There are a total of 3 Bad Endi...
Happy New Year to everybody! As some of you may know, there's an internet trend going on called "The Great Meme Reset" in which people are sharing old Pre-...
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1.1 Changelog: Features: - "Menu" button in the shop Bugfixes: - Fixed a bug when laser could go backwards - Fixed background and asteroid speeds...
Un extrait du livret joueur d’ A/normal est désormais disponible sur cette page. Cet extrait présente l’univers du jeu et ses fondations idéologiques : u...
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Release Update 0.26.0! Game now runs in 16:9 aspect ratio by default on web. UI now remains a consistent size on all sizes of screen. Adjusted summoning animati...
It is time for version 008! I have forgotten most of the changes, but I promise it's a lot. This update contains months worth of changes, updates, fixes and upd...
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FlashBang Model now available to purchase at 1.00$...
Model Used in RAM RUNNER
Hey everyone! I've never used itchi.io before, so when I uploaded this game to show my friend, I didn't realize other people would see it and play it! I was exc...
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Publication initiale de Clair Obscur : Expéditions...
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Une adaptation non officielle de Clair Obscur : Expédition 33 en jeu de rôle.
After leaving it as a demo for a long time, I updated this idea. New graphics, greater readability and (I hope) more interesting ideas. Now it is a tool that I...
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Notas de Atualização — 04/01 Adicionado um portal para o Mundo Gélido. O atributo DEFESA foi reconstruído para se adequar melhor à mecânica de redução...
Work time: ~12 hours The prototype showcases how the physics based gameplay with puzzles will work on an example level. Most of the R requirements are fullfille...
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EN : In the previous version, I added groups represented by local elected officials. This allows you to unlock bonuses by completing side missions for them. In...
Today i'm finally ported SWAP! 1.1.100 on Android, and now, every version will be ported to android :3. 1.1.100 working on android 6+ btw...
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This update concerns mainly fixing animations for the mascot versions of levels: A lot of the animations broke when changing the protagonist, and it was not tes...
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Hey everyone! Happy New Year! 🎉 We’ve had an amazing year working closely with you, adding features and improvements based directly on your needs and feedb...
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You can actually BUY the asset now. you're still going to have to buy it for 1$...
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Hello everyone! I’m excited (and a little nervous) to release the first public Alpha of Court Intrigue , a narrative strategy game where you manage a Noble Ho...
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