Starred repositories
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
pizlonator / fil-c
Forked from llvm/llvm-projectFil-C: completely compatible memory safety for C and C++
Real-time GPU profiling layer for Vulkan applications.
Static reflection for C++17 (compile-time enumeration, attributes, proxies, overloads, template functions, metaprogramming).
A lightweight, high-performance C++ benchmarking and tracking library for effortless function profiling in both development and production environments. Features single-header integration, minimal …
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
openpilot is an operating system for robotics. Currently, it upgrades the driver assistance system on 300+ supported cars.
Compiles JSON into static constexpr C++ data structures with nlohmann::json API
Automatically downloads and installs prebuilt Vulkan SDK releases.
A Github Action to install the current Vulkan SDK and runtime library. It also supports installing SwiftShader and Lavapipe software rasterizers.
A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
Code repository for Vulkan Cookbook by Packt
A clean, easy-to-use C++ wrapper around the ffmpeg libraries
A shader-based software renderer written from scratch in C89
Software rendering engine with PBR. Built from scratch on C++.
Personal hobby project to experiment with various rendering techniques.
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patientx / ComfyUI-Zluda
Forked from comfyanonymous/ComfyUIThe most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface. Now ZLUDA enhanced for better AMD GPU performance.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Wan: Open and Advanced Large-Scale Video Generative Models
Visualize Unreal Engine Plugin dependencies like never before
A decision-making framework for Unreal Engine agents where each possible Action is evaluated by multiple Considerations, producing a utility score that determines the best action to execute.
NCNN implementation of Real-ESRGAN. Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.
Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.