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mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io/en/master/

Python 352 119 Updated Jan 14, 2026

3d transformation gizmo

Rust 294 85 Updated Nov 30, 2025

A 3d gizmo for transforming entities in Bevy.

Rust 174 42 Updated May 16, 2025

dear-imgui-rs is a Rust bindings ecosystem for Dear ImGui, featuring docking support, WGPU/GL backends, and a rich set of extensions (ImPlot/ImPlot3D, ImGuizmo/ImGuIZMO.quat, ImNodes, file browser,…

Rust 34 5 Updated Jan 12, 2026

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,438 554 Updated Jul 3, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

C 1,048 81 Updated Jan 14, 2026

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

Rust 329 22 Updated Dec 18, 2025

Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.

C++ 167 12 Updated Dec 8, 2025

3D game engine with lua scripting

C++ 2,378 280 Updated Jan 8, 2026

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,552 103 Updated Jan 11, 2026

An embedded scheme interpreter in Rust

Rust 2,158 105 Updated Jan 15, 2026

A collection of USD fileformat plugins

C++ 367 36 Updated Oct 29, 2025

Tiny, dependency-free USDZ/USDA/USDC library written in C++14

C++ 671 66 Updated Jan 15, 2026

Odin Programming Language

Odin 9,580 877 Updated Jan 15, 2026

A curated list of awesome Universal Scene Description (OpenUSD) resources and projects

612 41 Updated Oct 8, 2025

Industry-standard navigation-mesh toolset for games

C++ 7,484 1,754 Updated Jan 7, 2026

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 537 49 Updated Jan 11, 2026

Gambit is an efficient implementation of the Scheme programming language.

Scheme 1,413 174 Updated Nov 16, 2025

mimalloc is a compact general purpose allocator with excellent performance.

C 12,361 1,044 Updated Jan 16, 2026

Ubisoft La Forge Animation Dataset

Python 1,376 301 Updated Sep 10, 2022

An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

Python 1,684 261 Updated Jul 12, 2024

This repository provides motion datasets collected by Bandai Namco Research Inc

Python 3,250 388 Updated Jul 4, 2023

Documents from a live coding session by Christopher Wolfram related to content from the 2016 film Arrival

Mathematica 1,109 149 Updated Sep 30, 2019

Universal Scene Description

C++ 7,036 1,368 Updated Jan 12, 2026

Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asia 2022.

Python 94 15 Updated Feb 12, 2025

An embeddable dynamic programming language for Rust.

Rust 2,133 108 Updated Jan 9, 2026

Rust bindings for Dear ImGui

Rust 2,951 385 Updated Dec 26, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,357 638 Updated Jan 11, 2026

A markup-based typesetting system that is powerful and easy to learn.

Rust 50,557 1,408 Updated Jan 15, 2026

A refreshingly simple data-driven game engine built in Rust

Rust 44,100 4,328 Updated Jan 16, 2026
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