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The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,338 548 Updated Jul 3, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

C 1,003 76 Updated Nov 3, 2025

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

Rust 322 20 Updated Sep 25, 2025

Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.

C++ 162 9 Updated Jul 23, 2025

3D game engine with lua scripting

C++ 2,329 276 Updated Oct 2, 2025

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,520 99 Updated Oct 28, 2025

An embedded scheme interpreter in Rust

Rust 2,049 95 Updated Nov 3, 2025

A collection of USD fileformat plugins

C++ 365 35 Updated Oct 29, 2025

Tiny, dependency-free USDZ/USDA/USDC library written in C++14

C++ 645 61 Updated Nov 3, 2025

Odin Programming Language

Odin 9,187 840 Updated Nov 3, 2025

A curated list of awesome Universal Scene Description (OpenUSD) resources and projects

590 40 Updated Oct 8, 2025

Industry-standard navigation-mesh toolset for games

C++ 7,366 1,727 Updated Aug 12, 2025

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 496 44 Updated Oct 26, 2025

Gambit is an efficient implementation of the Scheme programming language.

Scheme 1,400 174 Updated Nov 2, 2025

mimalloc is a compact general purpose allocator with excellent performance.

C 12,111 1,009 Updated Oct 7, 2025

Ubisoft La Forge Animation Dataset

Python 1,302 268 Updated Sep 10, 2022

An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

Python 1,669 260 Updated Jul 12, 2024

This repository provides motion datasets collected by Bandai Namco Research Inc

Python 3,226 385 Updated Jul 4, 2023

Documents from a live coding session by Christopher Wolfram related to content from the 2016 film Arrival

Mathematica 1,096 146 Updated Sep 30, 2019

Universal Scene Description

C++ 6,909 1,346 Updated Oct 25, 2025

Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asia 2022.

Python 92 15 Updated Feb 12, 2025

An embeddable dynamic programming language for Rust.

Rust 2,081 103 Updated Oct 11, 2025

Rust bindings for Dear ImGui

Rust 2,904 379 Updated Feb 5, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,691 588 Updated Oct 31, 2025

A markup-based typesetting system that is powerful and easy to learn.

Rust 47,715 1,293 Updated Nov 3, 2025

A refreshingly simple data-driven game engine built in Rust

Rust 42,921 4,204 Updated Nov 3, 2025

In-App editor tools for bevy applications

Rust 826 86 Updated Apr 25, 2025

Dear imgui renderer for wgpu-rs.

Rust 284 96 Updated Oct 9, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 18,999 2,051 Updated Nov 3, 2025

Bringing Characters to Life with Computer Brains in Unity

C++ 8,341 1,102 Updated Jul 23, 2024
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