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dear-imgui-rs is a Rust bindings ecosystem for Dear ImGui, featuring docking support, WGPU/GL backends, and a rich set of extensions (ImPlot/ImPlot3D, ImGuizmo/ImGuIZMO.quat, ImNodes, file browser,…

Rust 31 4 Updated Jan 3, 2026

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,432 553 Updated Jul 3, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

C 1,045 80 Updated Dec 22, 2025

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

Rust 329 22 Updated Dec 18, 2025

Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.

C++ 166 12 Updated Dec 8, 2025

3D game engine with lua scripting

C++ 2,372 279 Updated Dec 29, 2025

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,544 103 Updated Jan 7, 2026

An embedded scheme interpreter in Rust

Rust 2,144 103 Updated Jan 7, 2026

A collection of USD fileformat plugins

C++ 366 36 Updated Oct 29, 2025

Tiny, dependency-free USDZ/USDA/USDC library written in C++14

C++ 667 66 Updated Jan 7, 2026

Odin Programming Language

Odin 9,532 874 Updated Jan 7, 2026

A curated list of awesome Universal Scene Description (OpenUSD) resources and projects

609 40 Updated Oct 8, 2025

Industry-standard navigation-mesh toolset for games

C++ 7,473 1,752 Updated Jan 7, 2026

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 530 49 Updated Jan 6, 2026

Gambit is an efficient implementation of the Scheme programming language.

Scheme 1,413 173 Updated Nov 16, 2025

mimalloc is a compact general purpose allocator with excellent performance.

C 12,334 1,039 Updated Jan 5, 2026

Ubisoft La Forge Animation Dataset

Python 1,363 298 Updated Sep 10, 2022

An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

Python 1,681 261 Updated Jul 12, 2024

This repository provides motion datasets collected by Bandai Namco Research Inc

Python 3,245 388 Updated Jul 4, 2023

Documents from a live coding session by Christopher Wolfram related to content from the 2016 film Arrival

Mathematica 1,109 149 Updated Sep 30, 2019

Universal Scene Description

C++ 7,019 1,367 Updated Dec 19, 2025

Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asia 2022.

Python 94 15 Updated Feb 12, 2025

An embeddable dynamic programming language for Rust.

Rust 2,129 108 Updated Jan 5, 2026

Rust bindings for Dear ImGui

Rust 2,944 385 Updated Dec 26, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,176 627 Updated Jan 6, 2026

A markup-based typesetting system that is powerful and easy to learn.

Rust 50,212 1,393 Updated Jan 7, 2026

A refreshingly simple data-driven game engine built in Rust

Rust 43,899 4,313 Updated Jan 7, 2026

In-App editor tools for bevy applications

Rust 833 87 Updated Apr 25, 2025

Dear imgui renderer for wgpu-rs.

Rust 286 96 Updated Dec 22, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,315 2,088 Updated Jan 7, 2026
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