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@nintyconservation9619
Nintendo Conservation nintyconservation9619
nintyconservation.weebly.com nintyconservation.tk
@Tom94
Thomas Müller Tom94
Principal research scientist @ NVIDIA. Passionate about AI, video games, computer graphics, OSS, etc.

NVIDIA Zürich, Switzerland

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@diharaw
Dihara Wijetunga diharaw
Graphics programmer focusing on high-performance real-time rendering and ray tracing.

United Kingdom

@serhii-rieznik
Serhii Rieznik serhii-rieznik
Senior Graphics Engineer at Womp

Womp Berlin, Deutschland

@yuanming-hu
Yuanming Hu yuanming-hu
Ph.D. in Computer Science (MIT CSAIL) Creator of Taichi Lang
@league1991
Yiubun Auyeung league1991
Computer Graphics Programmer

NVIDIA Toronto, Canada

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@demonixis
Yannick Comte demonixis
Software Engineer

Demonixis Games France

@wolfgangfengel
Wolfgang Engel wolfgangfengel

The Forge Interactive Del Mar, CA USA

@wjakob
Wenzel Jakob wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.

EPFL Lausanne, Switzerland

@AirGuanZ
Z Guan AirGuanZ
Graphics Programmer

Shanghai, China

@wkjarosz
Wojciech Jarosz wkjarosz
Associate Professor leading Dartmouth's Visual Computing Lab. My research in computer graphics is primarily concerned with physically based rendering.

Dartmouth College Hanover, New Hampshire

@AdamYuan
AdamYuan AdamYuan

Tencent IEG ShangHai

@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@bkaradzic
Branimir Karadžić bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library

Los Angeles, CA

@straaljager
Sam Lapere straaljager
Passionate about 3D graphics, especially real-time ray tracing
@EsProgram
EsProgram EsProgram
( ✌︎'ω')✌︎

_ Tokyo, Japan

@yushroom
Yunkang YU yushroom

Zhejiang University china

@RikoOphorst
Riko Ophorst RikoOphorst
Rendering & Software Engineer at OTOY

OTOY Breda Area, The Netherlands

@netwarm007
Chen Wenli netwarm007
Software Engineer, CSDP

Sony Interactive Entertainment Shanghai Shanghai, China

@daseyb
Dario Seyb daseyb
I am a software engineer interested in computer graphics, physically based rendering and real time graphics. Computer Science PhD Student at Dartmouth College.
@behindthepixels
Edward Liu behindthepixels

NVIDIA Bay Area, California

@nobnak
Nakata Nobuyuki (仲田将之) nobnak
Game Programmer of Digital Arts and its Interactive Installations

teamLab Tokyo, Japan

@gameknife
gameKnife gameknife
Homo Ludens

Chengdu, China

@skywind3000
Linwei skywind3000
Coding since 1991

PRC

@jbouny
Jérémy Bouny jbouny

Allegorithmic Clermont-Ferrand

@mmp
Matt Pharr mmp

San Francisco, CA