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@anvaka
Andrei Kashcha anvaka
I love graphs

Seattle

@tflsguoyu
Guo Yu tflsguoyu

University of California, Irvine Irvine, CA, US

@munificent
Bob Nystrom munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".

@google, on @dart-lang Seattle, WA

@mattreecebentley
Matt Bentley mattreecebentley
I applaud those who upload useful work

New Zealand

@jbikker
Jacco Bikker jbikker
Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).

Breda University of Applied Sciences 't Goy, The Netherlands

@LuisaGroup
LuisaGroup LuisaGroup
High-performance graphics and beyond

China

@Anteru
Matthäus G. Chajdas Anteru
Architect working on future software and hardware during the day, and on open source projects at night.

Intel Munich Area, Germany

@Mick235711
Yihe Li Mick235711
Beginner in programming
@ZackMisso
Zackary Misso ZackMisso
PhD in light transport / rendering. I am interested in the areas of light transport, physical simulation, and game design.

Seattle

@githole
hole githole
Graphics / Game programmer in Japan.

Funny Place

@gboisse
Guillaume Boissé gboisse
Lead graphics programmer at AMD, previously SIE R&D (PlayStation).

AMD

@45degree
45degree 45degree
I'm a student

none

@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@VCode28629
VCode VCode28629
oib a ddA

Tencent Guangzhou, China

@StarsX
Tianchen Xu StarsX
My research interest is Black Magics in Computer Graphics.

Taipa

@fpsunflower
Christopher Kulla fpsunflower
Engineering Fellow, Graphics @EpicGames

@EpicGames

@boksajak
Jakub Boksansky boksajak
Caffeinist & Computer Graphics Researcher
@AirGuanZ
Z Guan AirGuanZ
Graphics Programmer

Shanghai, China

@csdaiwei
daiwei csdaiwei
Have you mooed today?

Nanjing University Nanjing, Jiangsu,China

@KillerAery
Aery KillerAery

USTC 摸鱼中...

@Mike-Leo-Smith
Zheng Shaokun Mike-Leo-Smith
Ph.D. Candidate at Tsinghua University.

Tsinghua University, Beijing, China

@FaithZL
Zero FaithZL
Game engine / Graphics / Physically based rendering

Corona-Tech China GUANGZHOU

@MuGdxy
MuGdxy MuGdxy
Xinyu LU, Research Assistant. Researcher in Physically Based Animation, Simulation, High Performance Computing.

HKU TransGP Hong Kong

@ingowald
Ingo Wald ingowald

NVIDIA Salt Lake City, UT

@Ubpa
Ubpa Ubpa
USTC CG Master

Tencent/IEG, USTC/GCL Shenzhen, China

@slongle
slongle slongle

Harbin Institute of Technology

@Twinklebear
Will Usher Twinklebear
Scientific Visualization Engineer @luminarycloud

@luminarycloud Los Angeles, CA

@Hearwindsaying
且听风吟 Hearwindsaying
I spend my life tracing ray tracer tracing rays.

Lord of Light Hanover, NH

@guijiangheng
GuiJiangHeng guijiangheng
Done is bettwer than perfect.

NanChang, China

@reduz
Juan Linietsky reduz
Godot Engine lead developer.

Godot Engine Spain

@itorr
卜卜口 itorr
整活儿真有趣☺️