Lead graphics programmer at AMD, previously SIE R&D (PlayStation).
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splines-lib Public
Forked from andrewwillmott/splines-libLibrary of cubic spline utilities
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RadeonRays_SDK Public
Forked from GPUOpen-LibrariesAndSDKs/RadeonRays_SDKRadeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
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glsl-atmosphere Public
Forked from hdachev/glsl-atmosphereRenders sky colors with Rayleigh and Mie scattering.