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add github action build on Windows Server 2025 category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:infrastructure The Issue/PR deals with development aiding infrastructure like CI, distribution or helper tools.
#5323 opened Oct 7, 2025 by geoffthemedio Loading…
Misc. Tweaks category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#5321 opened Oct 4, 2025 by geoffthemedio Loading… v0.5.2 Release
Don't allow queueing several field repellers empire-wide category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#5318 opened Oct 2, 2025 by SomeTroglodyte Loading… v0.5.2 Release
Minor Fix: Augmentation allowing certain buildings on uninhabited planets category:bug The Issue/PR describes or solves a perceived malfunction within the game. category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#5312 opened Oct 2, 2025 by SomeTroglodyte Loading…
Runtime improvement designwnd
#5213 opened Apr 16, 2025 by Mr-Twave Draft
Refactor Pathfinder universe graphs (ref issue #5200) category:feature The Issue/PR describes or implements a new game feature. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#5211 opened Apr 14, 2025 by Mr-Twave Draft
Change type of resource.path option to boost::filesystem::path category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:internal The Issue/PR deals with any project component that has no explicit `component` label. status:help wanted Other developers or external contributors are welcome to support developing this Issue/PR.
#5198 opened Apr 6, 2025 by o01eg Loading… v0.5.2 Release
Fix the running of github CICD on ubuntu when CMakeLists.txt changes category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:infrastructure The Issue/PR deals with development aiding infrastructure like CI, distribution or helper tools. status:cherry-pick for release The PR should be applied to the currently open release branch.
#5168 opened Mar 16, 2025 by vincele Loading…
Check the capital has neighbouring system (SmokeTestGame) category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#5163 opened Mar 14, 2025 by agrrr3 Loading… v0.5.2 Release
Use Boost.Process V2 if available category:refactoring The Issue/PR describes or contains an improved implementation. component:internal The Issue/PR deals with any project component that has no explicit `component` label. status:help wanted Other developers or external contributors are welcome to support developing this Issue/PR.
#5156 opened Mar 10, 2025 by o01eg Draft
Time in int16_t category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#5123 opened Feb 22, 2025 by geoffthemedio Loading…
Add exploration research from killed ships as well category:refactoring The Issue/PR describes or contains an improved implementation. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#5006 opened Aug 21, 2024 by agrrr3 Draft
Fix out-of-codepage unicode path handling for sounds and fonts category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#4990 opened Jul 29, 2024 by Blue-Award Loading…
rule move before production effects to after production category:refactoring The Issue/PR describes or contains an improved implementation. component:internal The Issue/PR deals with any project component that has no explicit `component` label.
#4979 opened Jul 17, 2024 by agrrr3 Draft
Restrict meter updates for newly created objects to newly created ones category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4968 opened Jul 1, 2024 by agrrr3 Draft
Avoid warning about __TIME__ in non-test builds category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:build system The Issue/PR deals with CMake, Visual Studio or the general build process.
#4966 opened Jun 29, 2024 by Grummel7 Loading…
arc syphon part category:feature The Issue/PR describes or implements a new game feature. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4951 opened May 28, 2024 by agrrr3 Draft
Tweak - Give the whole robotic hull line robotic repair category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4939 opened Apr 29, 2024 by MichaelCourtney Loading…
Increase Charge bonus with speed category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4936 opened Apr 27, 2024 by MichaelCourtney Loading…
Swap order of monster and special placement in universe generation category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator.
#4880 opened Mar 8, 2024 by MichaelCourtney Loading…
(AI)Tweak research tree category:tweak The PR contains insignificant code changes, like code style grooming or value tweaking. component:AI The Issue/PR deals with the Python AI decision making code or affects it.
#4879 opened Mar 7, 2024 by MichaelCourtney Loading…
initiate combat for hidden blockade category:feature The Issue/PR describes or implements a new game feature. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics.
#4835 opened Jan 5, 2024 by agrrr3 Loading…
Prevent meters from being set to a value above LARGE_VALUE category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:game mechanic The Issue/PR deals with the currently used or planned game mechanics. priority:low The Issue/PR is of minor importance/urgency and can be set aside for more urgent tasks.
#4807 opened Dec 15, 2023 by geoffthemedio Loading… v0.5.0.1
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