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Open source,High performance,Cross platform,Beautiful 3D voxel game.
C++ OpenGL 模仿我的世界,内容相对完善,随机地图,支持双人联机,代码注释多
Cheat Engine. A development environment focused on modding
Dark Souls III Cheat Engine table maintained by The Grand Archives.
A project to build a wavefront path tracer in Rust!
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
A simple scene editor including model creating and simple rendering,coursework for ZJU CG Course.
🎛️ Compact GUI for fine-tuning parameters and monitoring value changes
😎 Curated list of awesome things around WebGPU ecosystem.
Repository containing common 3D test models in original format with original source if known and obj mesh
Constructing a linear BVH with WebGPU.
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
🥢像老乡鸡🐔那样做饭。主要部分于2024年完工,非老乡鸡官方仓库。文字来自《老乡鸡菜品溯源报告》,并做归纳、编辑与整理。CookLikeHOC.
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
Productive, portable, and performant GPU programming in Python.
A port of GitHub's identicon algorithm to Rust.
A cross-platform lightweight terminal-control library, which is designed to solve all kinds of problems encountered during development with the simplest syntax.