Stars
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
Starter code for a Playdate program written in Zig
A tool for recompiling Xbox 360 games to native executables.
castholm / SDL
Forked from libsdl-org/SDLSDL ported to the Zig build system
A shallow wrapper around SDL that provides object API and error handling
allyourcodebase / SDL
Forked from libsdl-org/SDLSDL with the build system replaced by Zig
ozkl / doomgeneric
Forked from maximevince/fbDOOMEasily portable doom
Tool to statically recompile N64 games into native executables
A simple and easy-to-use immediate-mode gui library
Zig bindings for the sokol headers (https://github.com/floooh/sokol)
Godot Engine – Multi-platform 2D and 3D game engine
A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 b…
A simple and easy-to-use library to enjoy videogames programming
Learn the Zig programming language by fixing tiny broken programs.
Cheat sheet for x86-64 Linux systems programming
fheroes2 is a recreation of Heroes of Might and Magic II game engine