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@KenneyNL
Kenney KenneyNL
Game assets, software and games.

Netherlands

@robpike
Rob Pike robpike
Professional dillettante.
@alexrp
Alex Rønne Petersen alexrp
Currently writing open source software for @vezel-dev and @ziglang. Previously worked on @mono for @xamarin and @microsoft.

@vezel-dev @ziglang Denmark

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@allyourcodebase
All Your Codebase allyourcodebase
...are belong to Ziguanas, but we'd also be delighted to give them back!
@TylerGlaiel
Tyler Glaiel TylerGlaiel
Game Developer (programming + design). Did Closure, The Basement Collection, Bombernauts, The End is Nigh, and a bunch of old flash games as well.

Glaiel Games

@fasterthanlime
Amos Wenger fasterthanlime
hi, I'm amos! 🐿️ co-host of self-directed research podcast 🫐 teacher, video maker, software mercenary ✨ be kind, be curious

@bearcove Lyon, France

@reduz
Juan Linietsky reduz
Godot Engine lead developer.

Godot Engine Spain

@sophiajt
Sophia J. Turner sophiajt
Previously: @nushell / @rust-lang / TypeScript core team.

Australia

@bagder
Daniel Stenberg bagder
I don't know anything. On team @curl.

@wolfSSL the curl factory, Sweden - close to Nebraska

@erikkjellgren
Erik Kjellgren erikkjellgren
Postdoc researcher in theoretical chemistry and quantum computing at University of Southern Denmark.

SDU Campusvej 55, 5230 Odense M, Denmark

@claudiopica
Claudio Pica claudiopica

SDU eScience, CP3-Origins, IMADA, University of Southern Denmark (SDU) Odense, Denmark

@andrewrk
Andrew Kelley andrewrk
Lead developer & president of Zig Software Foundation

@ziglang Portland, Oregon

@icculus
Ryan C. Gordon icculus
I make things that help you make games.

icculus.org Charlotte, NC

@riverscuomo
Rivers Cuomo riverscuomo
Rocking the code, coding the rock. Flutter, Python, Google Apps Script, Flask. https://discord.gg/mr-rivers-neighborhood

weezer Los Angeles

@RandalLinden
Randal Linden RandalLinden
Programmer: DOOM SNES 2025, Cyboid, bleem!, bleemcast!, DOOM Super Nintendo, Dragon’s Lair Amiga, Home Alone NES, Where's Waldo NES, Wayne Gretzky Hockey NES

R and R Digital, LLC. Seattle, Washington

@mrlhansen
Martin Hansen mrlhansen
Systems administrator, software developer, theoretical physicist

@SDU-eScience Odense, Denmark

@historicalsource
Historical Source historicalsource
A collection of historical source files, for education and perusal.
@ahejlsberg
Anders Hejlsberg ahejlsberg
Microsoft Technical Fellow and lead architect of TypeScript. Original designer of C#, Delphi, and Turbo Pascal.

Microsoft Redmond, WA, USA

@torvalds
Linus Torvalds torvalds

Linux Foundation Portland, OR

@xiroV
Brian Ravn xiroV
Software developer, open for work

Odense, Denmark

@DanThrane
Dan Sebastian Thrane DanThrane
Software developer building cloud infrastructure for researchers.

@SDU-eScience Denmark

@Ezbob
Anders Busch Ezbob
Novice game developer, software engineer, and computer scientist interested in programming languages, and other silly stuff.