Node.js v24.7.0 documentation
- Node.js v24.7.0
-
Table of contents
- Node-API
- Writing addons in various programming languages
- Implications of ABI stability
- Building
- Usage
- Node-API version matrix
- Environment life cycle APIs
- Basic Node-API data types
- Error handling
- Object lifetime management
- Module registration
- Working with JavaScript values
- Enum types
- Object creation functions
napi_create_array
napi_create_array_with_length
napi_create_arraybuffer
napi_create_buffer
napi_create_buffer_copy
napi_create_date
napi_create_external
napi_create_external_arraybuffer
napi_create_external_buffer
napi_create_object
napi_create_symbol
node_api_symbol_for
napi_create_typedarray
node_api_create_buffer_from_arraybuffer
napi_create_dataview
- Functions to convert from C types to Node-API
napi_create_int32
napi_create_uint32
napi_create_int64
napi_create_double
napi_create_bigint_int64
napi_create_bigint_uint64
napi_create_bigint_words
napi_create_string_latin1
node_api_create_external_string_latin1
napi_create_string_utf16
node_api_create_external_string_utf16
napi_create_string_utf8
- Functions to create optimized property keys
- Functions to convert from Node-API to C types
napi_get_array_length
napi_get_arraybuffer_info
napi_get_buffer_info
napi_get_prototype
napi_get_typedarray_info
napi_get_dataview_info
napi_get_date_value
napi_get_value_bool
napi_get_value_double
napi_get_value_bigint_int64
napi_get_value_bigint_uint64
napi_get_value_bigint_words
napi_get_value_external
napi_get_value_int32
napi_get_value_int64
napi_get_value_string_latin1
napi_get_value_string_utf8
napi_get_value_string_utf16
napi_get_value_uint32
- Functions to get global instances
- Working with JavaScript values and abstract operations
- Working with JavaScript properties
- Structures
- Functions
napi_get_property_names
napi_get_all_property_names
napi_set_property
napi_get_property
napi_has_property
napi_delete_property
napi_has_own_property
napi_set_named_property
napi_get_named_property
napi_has_named_property
napi_set_element
napi_get_element
napi_has_element
napi_delete_element
napi_define_properties
napi_object_freeze
napi_object_seal
- Working with JavaScript functions
- Object wrap
- Simple asynchronous operations
- Custom asynchronous operations
- Version management
- Memory management
- Promises
- Script execution
- libuv event loop
- Asynchronous thread-safe function calls
- Calling a thread-safe function
- Reference counting of thread-safe functions
- Deciding whether to keep the process running
napi_create_threadsafe_function
napi_get_threadsafe_function_context
napi_call_threadsafe_function
napi_acquire_threadsafe_function
napi_release_threadsafe_function
napi_ref_threadsafe_function
napi_unref_threadsafe_function
- Miscellaneous utilities
- Node-API
-
Index
- Assertion testing
- Asynchronous context tracking
- Async hooks
- Buffer
- C++ addons
- C/C++ addons with Node-API
- C++ embedder API
- Child processes
- Cluster
- Command-line options
- Console
- Crypto
- Debugger
- Deprecated APIs
- Diagnostics Channel
- DNS
- Domain
- Environment Variables
- Errors
- Events
- File system
- Globals
- HTTP
- HTTP/2
- HTTPS
- Inspector
- Internationalization
- Modules: CommonJS modules
- Modules: ECMAScript modules
- Modules:
node:module
API - Modules: Packages
- Modules: TypeScript
- Net
- OS
- Path
- Performance hooks
- Permissions
- Process
- Punycode
- Query strings
- Readline
- REPL
- Report
- Single executable applications
- SQLite
- Stream
- String decoder
- Test runner
- Timers
- TLS/SSL
- Trace events
- TTY
- UDP/datagram
- URL
- Utilities
- V8
- VM
- WASI
- Web Crypto API
- Web Streams API
- Worker threads
- Zlib
- Other versions
- Options
Node-API#
Node-API (formerly N-API) is an API for building native Addons. It is independent from the underlying JavaScript runtime (for example, V8) and is maintained as part of Node.js itself. This API will be Application Binary Interface (ABI) stable across versions of Node.js. It is intended to insulate addons from changes in the underlying JavaScript engine and allow modules compiled for one major version to run on later major versions of Node.js without recompilation. The ABI Stability guide provides a more in-depth explanation.
Addons are built/packaged with the same approach/tools outlined in the section titled C++ Addons. The only difference is the set of APIs that are used by the native code. Instead of using the V8 or Native Abstractions for Node.js APIs, the functions available in Node-API are used.
APIs exposed by Node-API are generally used to create and manipulate JavaScript values. Concepts and operations generally map to ideas specified in the ECMA-262 Language Specification. The APIs have the following properties:
- All Node-API calls return a status code of type
napi_status
. This status indicates whether the API call succeeded or failed. - The API's return value is passed via an out parameter.
- All JavaScript values are abstracted behind an opaque type named
napi_value
. - In case of an error status code, additional information can be obtained
using
napi_get_last_error_info
. More information can be found in the error handling section Error handling.
Writing addons in various programming languages#
Node-API is a C API that ensures ABI stability across Node.js versions and different compiler levels. With this stability guarantee, it is possible to write addons in other programming languages on top of Node-API. Refer to language and engine bindings for more programming languages and engines support details.
node-addon-api
is the official C++ binding that provides a more efficient way to
write C++ code that calls Node-API. This wrapper is a header-only library that offers an inlinable C++ API.
Binaries built with node-addon-api
will depend on the symbols of the Node-API
C-based functions exported by Node.js. The following code snippet is an example
of node-addon-api
:
Object obj = Object::New(env);
obj["foo"] = String::New(env, "bar");
The above node-addon-api
C++ code is equivalent to the following C-based
Node-API code:
napi_status status;
napi_value object, string;
status = napi_create_object(env, &object);
if (status != napi_ok) {
napi_throw_error(env, ...);
return;
}
status = napi_create_string_utf8(env, "bar", NAPI_AUTO_LENGTH, &string);
if (status != napi_ok) {
napi_throw_error(env, ...);
return;
}
status = napi_set_named_property(env, object, "foo", string);
if (status != napi_ok) {
napi_throw_error(env, ...);
return;
}
The end result is that the addon only uses the exported C APIs. Even though the addon is written in C++, it still gets the benefits of the ABI stability provided by the C Node-API.
When using node-addon-api
instead of the C APIs, start with the API docs
for node-addon-api
.
The Node-API Resource offers
an excellent orientation and tips for developers just getting started with
Node-API and node-addon-api
. Additional media resources can be found on the
Node-API Media page.
Implications of ABI stability#
Although Node-API provides an ABI stability guarantee, other parts of Node.js do not, and any external libraries used from the addon may not. In particular, none of the following APIs provide an ABI stability guarantee across major versions:
-
the Node.js C++ APIs available via any of
#include <node.h> #include <node_buffer.h> #include <node_version.h> #include <node_object_wrap.h>
-
the libuv APIs which are also included with Node.js and available via
#include <uv.h>
-
the V8 API available via
#include <v8.h>
Thus, for an addon to remain ABI-compatible across Node.js major versions, it must use Node-API exclusively by restricting itself to using
#include <node_api.h>
and by checking, for all external libraries that it uses, that the external library makes ABI stability guarantees similar to Node-API.
Enum values in ABI stability#
All enum data types defined in Node-API should be considered as a fixed size
int32_t
value. Bit flag enum types should be explicitly documented, and they
work with bit operators like bit-OR (|
) as a bit value. Unless otherwise
documented, an enum type should be considered to be extensible.
A new enum value will be added at the end of the enum definition. An enum value will not be removed or renamed.
For an enum type returned from a Node-API function, or provided as an out
parameter of a Node-API function, the value is an integer value and an addon
should handle unknown values. New values are allowed to be introduced without
a version guard. For example, when checking napi_status
in switch statements,
an addon should include a default branch, as new status codes may be introduced
in newer Node.js versions.
For an enum type used in an in-parameter, the result of passing an unknown
integer value to Node-API functions is undefined unless otherwise documented.
A new value is added with a version guard to indicate the Node-API version in
which it was introduced. For example, napi_get_all_property_names
can be
extended with new enum value of napi_key_filter
.
For an enum type used in both in-parameters and out-parameters, new values are allowed to be introduced without a version guard.
Building#
Unlike modules written in JavaScript, developing and deploying Node.js native addons using Node-API requires an additional set of tools. Besides the basic tools required to develop for Node.js, the native addon developer requires a toolchain that can compile C and C++ code into a binary. In addition, depending upon how the native addon is deployed, the user of the native addon will also need to have a C/C++ toolchain installed.
For Linux developers, the necessary C/C++ toolchain packages are readily available. GCC is widely used in the Node.js community to build and test across a variety of platforms. For many developers, the LLVM compiler infrastructure is also a good choice.
For Mac developers, Xcode offers all the required compiler tools. However, it is not necessary to install the entire Xcode IDE. The following command installs the necessary toolchain:
xcode-select --install
For Windows developers, Visual Studio offers all the required compiler tools. However, it is not necessary to install the entire Visual Studio IDE. The following command installs the necessary toolchain:
npm install --global windows-build-tools
The sections below describe the additional tools available for developing and deploying Node.js native addons.
Build tools#
Both the tools listed here require that users of the native addon have a C/C++ toolchain installed in order to successfully install the native addon.
node-gyp#
node-gyp is a build system based on the gyp-next fork of Google's GYP tool and comes bundled with npm. GYP, and therefore node-gyp, requires that Python be installed.
Historically, node-gyp has been the tool of choice for building native addons. It has widespread adoption and documentation. However, some developers have run into limitations in node-gyp.
CMake.js#
CMake.js is an alternative build system based on CMake.
CMake.js is a good choice for projects that already use CMake or for
developers affected by limitations in node-gyp. build_with_cmake
is an
example of a CMake-based native addon project.
Uploading precompiled binaries#
The three tools listed here permit native addon developers and maintainers to create and upload binaries to public or private servers. These tools are typically integrated with CI/CD build systems like Travis CI and AppVeyor to build and upload binaries for a variety of platforms and architectures. These binaries are then available for download by users who do not need to have a C/C++ toolchain installed.
node-pre-gyp#
node-pre-gyp is a tool based on node-gyp that adds the ability to upload binaries to a server of the developer's choice. node-pre-gyp has particularly good support for uploading binaries to Amazon S3.
prebuild#
prebuild is a tool that supports builds using either node-gyp or CMake.js. Unlike node-pre-gyp which supports a variety of servers, prebuild uploads binaries only to GitHub releases. prebuild is a good choice for GitHub projects using CMake.js.
prebuildify#
prebuildify is a tool based on node-gyp. The advantage of prebuildify is that the built binaries are bundled with the native addon when it's uploaded to npm. The binaries are downloaded from npm and are immediately available to the module user when the native addon is installed.
Usage#
In order to use the Node-API functions, include the file node_api.h
which
is located in the src directory in the node development tree:
#include <node_api.h>
This will opt into the default NAPI_VERSION
for the given release of Node.js.
In order to ensure compatibility with specific versions of Node-API, the version
can be specified explicitly when including the header:
#define NAPI_VERSION 3
#include <node_api.h>
This restricts the Node-API surface to just the functionality that was available in the specified (and earlier) versions.
Some of the Node-API surface is experimental and requires explicit opt-in:
#define NAPI_EXPERIMENTAL
#include <node_api.h>
In this case the entire API surface, including any experimental APIs, will be available to the module code.
Occasionally, experimental features are introduced that affect already-released and stable APIs. These features can be disabled by an opt-out:
#define NAPI_EXPERIMENTAL
#define NODE_API_EXPERIMENTAL_<FEATURE_NAME>_OPT_OUT
#include <node_api.h>
where <FEATURE_NAME>
is the name of an experimental feature that affects both
experimental and stable APIs.
Node-API version matrix#
Up until version 9, Node-API versions were additive and versioned independently from Node.js. This meant that any version was an extension to the previous version in that it had all of the APIs from the previous version with some additions. Each Node.js version only supported a single Node-API version. For example v18.15.0 supports only Node-API version 8. ABI stability was achieved because 8 was a strict superset of all previous versions.
As of version 9, while Node-API versions continue to be versioned independently, an add-on that ran with Node-API version 9 may need code updates to run with Node-API version 10. ABI stability is maintained, however, because Node.js versions that support Node-API versions higher than 8 will support all versions between 8 and the highest version they support and will default to providing the version 8 APIs unless an add-on opts into a higher Node-API version. This approach provides the flexibility of better optimizing existing Node-API functions while maintaining ABI stability. Existing add-ons can continue to run without recompilation using an earlier version of Node-API. If an add-on needs functionality from a newer Node-API version, changes to existing code and recompilation will be needed to use those new functions anyway.
In versions of Node.js that support Node-API version 9 and later, defining
NAPI_VERSION=X
and using the existing add-on initialization macros
will bake in the requested Node-API version that will be used at runtime
into the add-on. If NAPI_VERSION
is not set it will default to 8.
This table may not be up to date in older streams, the most up to date information is in the latest API documentation in: Node-API version matrix
Node-API version | Supported In |
---|---|
10 | v22.14.0+, 23.6.0+ and all later versions |
9 | v18.17.0+, 20.3.0+, 21.0.0 and all later versions |
8 | v12.22.0+, v14.17.0+, v15.12.0+, 16.0.0 and all later versions |
7 | v10.23.0+, v12.19.0+, v14.12.0+, 15.0.0 and all later versions |
6 | v10.20.0+, v12.17.0+, 14.0.0 and all later versions |
5 | v10.17.0+, v12.11.0+, 13.0.0 and all later versions |
4 | v10.16.0+, v11.8.0+, 12.0.0 and all later versions |
3 | v6.14.2*, 8.11.2+, v9.11.0+*, 10.0.0 and all later versions |
2 | v8.10.0+*, v9.3.0+*, 10.0.0 and all later versions |
1 | v8.6.0+**, v9.0.0+*, 10.0.0 and all later versions |
* Node-API was experimental.
** Node.js 8.0.0 included Node-API as experimental. It was released as Node-API version 1 but continued to evolve until Node.js 8.6.0. The API is different in versions prior to Node.js 8.6.0. We recommend Node-API version 3 or later.
Each API documented for Node-API will have a header named added in:
, and APIs
which are stable will have the additional header Node-API version:
.
APIs are directly usable when using a Node.js version which supports
the Node-API version shown in Node-API version:
or higher.
When using a Node.js version that does not support the
Node-API version:
listed or if there is no Node-API version:
listed,
then the API will only be available if
#define NAPI_EXPERIMENTAL
precedes the inclusion of node_api.h
or js_native_api.h
. If an API appears not to be available on
a version of Node.js which is later than the one shown in added in:
then
this is most likely the reason for the apparent absence.
The Node-APIs associated strictly with accessing ECMAScript features from native
code can be found separately in js_native_api.h
and js_native_api_types.h
.
The APIs defined in these headers are included in node_api.h
and
node_api_types.h
. The headers are structured in this way in order to allow
implementations of Node-API outside of Node.js. For those implementations the
Node.js specific APIs may not be applicable.
The Node.js-specific parts of an addon can be separated from the code that
exposes the actual functionality to the JavaScript environment so that the
latter may be used with multiple implementations of Node-API. In the example
below, addon.c
and addon.h
refer only to js_native_api.h
. This ensures
that addon.c
can be reused to compile against either the Node.js
implementation of Node-API or any implementation of Node-API outside of Node.js.
addon_node.c
is a separate file that contains the Node.js specific entry point
to the addon and which instantiates the addon by calling into addon.c
when the
addon is loaded into a Node.js environment.
// addon.h
#ifndef _ADDON_H_
#define _ADDON_H_
#include <js_native_api.h>
napi_value create_addon(napi_env env);
#endif // _ADDON_H_
// addon.c
#include "addon.h"
#define NODE_API_CALL(env, call) \
do { \
napi_status status = (call); \
if (status != napi_ok) { \
const napi_extended_error_info* error_info = NULL; \
napi_get_last_error_info((env), &error_info); \
const char* err_message = error_info->error_message; \
bool is_pending; \
napi_is_exception_pending((env), &is_pending); \
/* If an exception is already pending, don't rethrow it */ \
if (!is_pending) { \
const char* message = (err_message == NULL) \
? "empty error message" \
: err_message; \
napi_throw_error((env), NULL, message); \
} \
return NULL; \
} \
} while(0)
static napi_value
DoSomethingUseful(napi_env env, napi_callback_info info) {
// Do something useful.
return NULL;
}
napi_value create_addon(napi_env env) {
napi_value result;
NODE_API_CALL(env, napi_create_object(env, &result));
napi_value exported_function;
NODE_API_CALL(env, napi_create_function(env,
"doSomethingUseful",
NAPI_AUTO_LENGTH,
DoSomethingUseful,
NULL,
&exported_function));
NODE_API_CALL(env, napi_set_named_property(env,
result,
"doSomethingUseful",
exported_function));
return result;
}
// addon_node.c
#include <node_api.h>
#include "addon.h"
NAPI_MODULE_INIT(/* napi_env env, napi_value exports */) {
// This function body is expected to return a `napi_value`.
// The variables `napi_env env` and `napi_value exports` may be used within
// the body, as they are provided by the definition of `NAPI_MODULE_INIT()`.
return create_addon(env);
}
Environment life cycle APIs#
Section Agents of the ECMAScript Language Specification defines the concept of an "Agent" as a self-contained environment in which JavaScript code runs. Multiple such Agents may be started and terminated either concurrently or in sequence by the process.
A Node.js environment corresponds to an ECMAScript Agent. In the main process, an environment is created at startup, and additional environments can be created on separate threads to serve as worker threads. When Node.js is embedded in another application, the main thread of the application may also construct and destroy a Node.js environment multiple times during the life cycle of the application process such that each Node.js environment created by the application may, in turn, during its life cycle create and destroy additional environments as worker threads.
From the perspective of a native addon this means that the bindings it provides may be called multiple times, from multiple contexts, and even concurrently from multiple threads.
Native addons may need to allocate global state which they use during their life cycle of an Node.js environment such that the state can be unique to each instance of the addon.
To this end, Node-API provides a way to associate data such that its life cycle is tied to the life cycle of a Node.js environment.
napi_set_instance_data
#
napi_status napi_set_instance_data(node_api_basic_env env,
void* data,
napi_finalize finalize_cb,
void* finalize_hint);
[in] env
: The environment that the Node-API call is invoked under.[in] data
: The data item to make available to bindings of this instance.[in] finalize_cb
: The function to call when the environment is being torn down. The function receivesdata
so that it might free it.napi_finalize
provides more details.[in] finalize_hint
: Optional hint to pass to the finalize callback during collection.
Returns napi_ok
if the API succeeded.
This API associates data
with the currently running Node.js environment. data
can later be retrieved using napi_get_instance_data()
. Any existing data
associated with the currently running Node.js environment which was set by means
of a previous call to napi_set_instance_data()
will be overwritten. If a
finalize_cb
was provided by the previous call, it will not be called.
napi_get_instance_data
#
napi_status napi_get_instance_data(node_api_basic_env env,
void** data);
[in] env
: The environment that the Node-API call is invoked under.[out] data
: The data item that was previously associated with the currently running Node.js environment by a call tonapi_set_instance_data()
.
Returns napi_ok
if the API succeeded.
This API retrieves data that was previously associated with the currently
running Node.js environment via napi_set_instance_data()
. If no data is set,
the call will succeed and data
will be set to NULL
.
Basic Node-API data types#
Node-API exposes the following fundamental data types as abstractions that are consumed by the various APIs. These APIs should be treated as opaque, introspectable only with other Node-API calls.
napi_status
#
Integral status code indicating the success or failure of a Node-API call. Currently, the following status codes are supported.
typedef enum {
napi_ok,
napi_invalid_arg,
napi_object_expected,
napi_string_expected,
napi_name_expected,
napi_function_expected,
napi_number_expected,
napi_boolean_expected,
napi_array_expected,
napi_generic_failure,
napi_pending_exception,
napi_cancelled,
napi_escape_called_twice,
napi_handle_scope_mismatch,
napi_callback_scope_mismatch,
napi_queue_full,
napi_closing,
napi_bigint_expected,
napi_date_expected,
napi_arraybuffer_expected,
napi_detachable_arraybuffer_expected,
napi_would_deadlock, /* unused */
napi_no_external_buffers_allowed,
napi_cannot_run_js
} napi_status;
If additional information is required upon an API returning a failed status,
it can be obtained by calling napi_get_last_error_info
.
napi_extended_error_info
#
typedef struct {
const char* error_message;
void* engine_reserved;
uint32_t engine_error_code;
napi_status error_code;
} napi_extended_error_info;
error_message
: UTF8-encoded string containing a VM-neutral description of the error.engine_reserved
: Reserved for VM-specific error details. This is currently not implemented for any VM.engine_error_code
: VM-specific error code. This is currently not implemented for any VM.error_code
: The Node-API status code that originated with the last error.
See the Error handling section for additional information.
napi_env
#
napi_env
is used to represent a context that the underlying Node-API
implementation can use to persist VM-specific state. This structure is passed
to native functions when they're invoked, and it must be passed back when
making Node-API calls. Specifically, the same napi_env
that was passed in when
the initial native function was called must be passed to any subsequent
nested Node-API calls. Caching the napi_env
for the purpose of general reuse,
and passing the napi_env
between instances of the same addon running on
different Worker
threads is not allowed. The napi_env
becomes invalid
when an instance of a native addon is unloaded. Notification of this event is
delivered through the callbacks given to napi_add_env_cleanup_hook
and
napi_set_instance_data
.
node_api_basic_env
#
This variant of napi_env
is passed to synchronous finalizers
(node_api_basic_finalize
). There is a subset of Node-APIs which accept
a parameter of type node_api_basic_env
as their first argument. These APIs do
not access the state of the JavaScript engine and are thus safe to call from
synchronous finalizers. Passing a parameter of type napi_env
to these APIs is
allowed, however, passing a parameter of type node_api_basic_env
to APIs that
access the JavaScript engine state is not allowed. Attempting to do so without
a cast will produce a compiler warning or an error when add-ons are compiled
with flags which cause them to emit warnings and/or errors when incorrect
pointer types are passed into a function. Calling such APIs from a synchronous
finalizer will ultimately result in the termination of the application.
napi_value
#
This is an opaque pointer that is used to represent a JavaScript value.
napi_threadsafe_function
#
This is an opaque pointer that represents a JavaScript function which can be
called asynchronously from multiple threads via
napi_call_threadsafe_function()
.
napi_threadsafe_function_release_mode
#
A value to be given to napi_release_threadsafe_function()
to indicate whether
the thread-safe function is to be closed immediately (napi_tsfn_abort
) or
merely released (napi_tsfn_release
) and thus available for subsequent use via
napi_acquire_threadsafe_function()
and napi_call_threadsafe_function()
.
typedef enum {
napi_tsfn_release,
napi_tsfn_abort
} napi_threadsafe_function_release_mode;
napi_threadsafe_function_call_mode
#
A value to be given to napi_call_threadsafe_function()
to indicate whether
the call should block whenever the queue associated with the thread-safe
function is full.
typedef enum {
napi_tsfn_nonblocking,
napi_tsfn_blocking
} napi_threadsafe_function_call_mode;
Node-API memory management types#
napi_handle_scope
#
This is an abstraction used to control and modify the lifetime of objects created within a particular scope. In general, Node-API values are created within the context of a handle scope. When a native method is called from JavaScript, a default handle scope will exist. If the user does not explicitly create a new handle scope, Node-API values will be created in the default handle scope. For any invocations of code outside the execution of a native method (for instance, during a libuv callback invocation), the module is required to create a scope before invoking any functions that can result in the creation of JavaScript values.
Handle scopes are created using napi_open_handle_scope
and are destroyed
using napi_close_handle_scope
. Closing the scope can indicate to the GC
that all napi_value
s created during the lifetime of the handle scope are no
longer referenced from the current stack frame.
For more details, review the Object lifetime management.
napi_escapable_handle_scope
#
Escapable handle scopes are a special type of handle scope to return values created within a particular handle scope to a parent scope.
napi_ref
#
This is the abstraction to use to reference a napi_value
. This allows for
users to manage the lifetimes of JavaScript values, including defining their
minimum lifetimes explicitly.
For more details, review the Object lifetime management.
napi_type_tag
#
A 128-bit value stored as two unsigned 64-bit integers. It serves as a UUID
with which JavaScript objects or externals can be "tagged" in order to
ensure that they are of a certain type. This is a stronger check than
napi_instanceof
, because the latter can report a false positive if the
object's prototype has been manipulated. Type-tagging is most useful in
conjunction with napi_wrap
because it ensures that the pointer retrieved
from a wrapped object can be safely cast to the native type corresponding to the
type tag that had been previously applied to the JavaScript object.
typedef struct {
uint64_t lower;
uint64_t upper;
} napi_type_tag;
napi_async_cleanup_hook_handle
#
An opaque value returned by napi_add_async_cleanup_hook
. It must be passed
to napi_remove_async_cleanup_hook
when the chain of asynchronous cleanup
events completes.
Node-API callback types#
napi_callback_info
#
Opaque datatype that is passed to a callback function. It can be used for getting additional information about the context in which the callback was invoked.
napi_callback
#
Function pointer type for user-provided native functions which are to be exposed to JavaScript via Node-API. Callback functions should satisfy the following signature:
typedef napi_value (*napi_callback)(napi_env, napi_callback_info);
Unless for reasons discussed in Object Lifetime Management, creating a
handle and/or callback scope inside a napi_callback
is not necessary.
node_api_basic_finalize
#
Function pointer type for add-on provided functions that allow the user to be
notified when externally-owned data is ready to be cleaned up because the
object it was associated with has been garbage-collected. The user must provide
a function satisfying the following signature which would get called upon the
object's collection. Currently, node_api_basic_finalize
can be used for
finding out when objects that have external data are collected.
typedef void (*node_api_basic_finalize)(node_api_basic_env env,
void* finalize_data,
void* finalize_hint);
Unless for reasons discussed in Object Lifetime Management, creating a handle and/or callback scope inside the function body is not necessary.
Since these functions may be called while the JavaScript engine is in a state
where it cannot execute JavaScript code, only Node-APIs which accept a
node_api_basic_env
as their first parameter may be called.
node_api_post_finalizer
can be used to schedule Node-API calls that
require access to the JavaScript engine's state to run after the current
garbage collection cycle has completed.
In the case of node_api_create_external_string_latin1
and
node_api_create_external_string_utf16
the env
parameter may be null,
because external strings can be collected during the latter part of environment
shutdown.
Change History:
-
experimental (
NAPI_EXPERIMENTAL
):Only Node-API calls that accept a
node_api_basic_env
as their first parameter may be called, otherwise the application will be terminated with an appropriate error message. This feature can be turned off by definingNODE_API_EXPERIMENTAL_BASIC_ENV_OPT_OUT
.
napi_finalize
#
Function pointer type for add-on provided function that allow the user to
schedule a group of calls to Node-APIs in response to a garbage collection
event, after the garbage collection cycle has completed. These function
pointers can be used with node_api_post_finalizer
.
typedef void (*napi_finalize)(napi_env env,
void* finalize_data,
void* finalize_hint);
Change History:
-
experimental (
NAPI_EXPERIMENTAL
is defined):A function of this type may no longer be used as a finalizer, except with
node_api_post_finalizer
.node_api_basic_finalize
must be used instead. This feature can be turned off by definingNODE_API_EXPERIMENTAL_BASIC_ENV_OPT_OUT
.
napi_async_execute_callback
#
Function pointer used with functions that support asynchronous operations. Callback functions must satisfy the following signature:
typedef void (*napi_async_execute_callback)(napi_env env, void* data);
Implementations of this function must avoid making Node-API calls that execute
JavaScript or interact with JavaScript objects. Node-API calls should be in the
napi_async_complete_callback
instead. Do not use the napi_env
parameter as
it will likely result in execution of JavaScript.
napi_async_complete_callback
#
Function pointer used with functions that support asynchronous operations. Callback functions must satisfy the following signature:
typedef void (*napi_async_complete_callback)(napi_env env,
napi_status status,
void* data);
Unless for reasons discussed in Object Lifetime Management, creating a handle and/or callback scope inside the function body is not necessary.
napi_threadsafe_function_call_js
#
Function pointer used with asynchronous thread-safe function calls. The callback
will be called on the main thread. Its purpose is to use a data item arriving
via the queue from one of the secondary threads to construct the parameters
necessary for a call into JavaScript, usually via napi_call_function
, and then
make the call into JavaScript.
The data arriving from the secondary thread via the queue is given in the data
parameter and the JavaScript function to call is given in the js_callback
parameter.
Node-API sets up the environment prior to calling this callback, so it is
sufficient to call the JavaScript function via napi_call_function
rather than
via napi_make_callback
.
Callback functions must satisfy the following signature:
typedef void (*napi_threadsafe_function_call_js)(napi_env env,
napi_value js_callback,
void* context,
void* data);
[in] env
: The environment to use for API calls, orNULL
if the thread-safe function is being torn down anddata
may need to be freed.[in] js_callback
: The JavaScript function to call, orNULL
if the thread-safe function is being torn down anddata
may need to be freed. It may also beNULL
if the thread-safe function was created withoutjs_callback
.[in] context
: The optional data with which the thread-safe function was created.[in] data
: Data created by the secondary thread. It is the responsibility of the callback to convert this native data to JavaScript values (with Node-API functions) that can be passed as parameters whenjs_callback
is invoked. This pointer is managed entirely by the threads and this callback. Thus this callback should free the data.
Unless for reasons discussed in Object Lifetime Management, creating a handle and/or callback scope inside the function body is not necessary.
napi_cleanup_hook
#
Function pointer used with napi_add_env_cleanup_hook
. It will be called
when the environment is being torn down.
Callback functions must satisfy the following signature:
typedef void (*napi_cleanup_hook)(void* data);
[in] data
: The data that was passed tonapi_add_env_cleanup_hook
.
napi_async_cleanup_hook
#
Function pointer used with napi_add_async_cleanup_hook
. It will be called
when the environment is being torn down.
Callback functions must satisfy the following signature:
typedef void (*napi_async_cleanup_hook)(napi_async_cleanup_hook_handle handle,
void* data);
[in] handle
: The handle that must be passed tonapi_remove_async_cleanup_hook
after completion of the asynchronous cleanup.[in] data
: The data that was passed tonapi_add_async_cleanup_hook
.
The body of the function should initiate the asynchronous cleanup actions at the
end of which handle
must be passed in a call to
napi_remove_async_cleanup_hook
.
Error handling#
Node-API uses both return values and JavaScript exceptions for error handling. The following sections explain the approach for each case.
Return values#
All of the Node-API functions share the same error handling pattern. The
return type of all API functions is napi_status
.
The return value will be napi_ok
if the request was successful and
no uncaught JavaScript exception was thrown. If an error occurred AND
an exception was thrown, the napi_status
value for the error
will be returned. If an exception was thrown, and no error occurred,
napi_pending_exception
will be returned.
In cases where a return value other than napi_ok
or
napi_pending_exception
is returned, napi_is_exception_pending
must be called to check if an exception is pending.
See the section on exceptions for more details.
The full set of possible napi_status
values is defined
in napi_api_types.h
.
The napi_status
return value provides a VM-independent representation of
the error which occurred. In some cases it is useful to be able to get
more detailed information, including a string representing the error as well as
VM (engine)-specific information.
In order to retrieve this information napi_get_last_error_info
is provided which returns a napi_extended_error_info
structure.
The format of the napi_extended_error_info
structure is as follows:
typedef struct napi_extended_error_info {
const char* error_message;
void* engine_reserved;
uint32_t engine_error_code;
napi_status error_code;
};
error_message
: Textual representation of the error that occurred.engine_reserved
: Opaque handle reserved for engine use only.engine_error_code
: VM specific error code.error_code
: Node-API status code for the last error.
napi_get_last_error_info
returns the information for the last
Node-API call that was made.
Do not rely on the content or format of any of the extended information as it is not subject to SemVer and may change at any time. It is intended only for logging purposes.
napi_get_last_error_info
#
napi_status
napi_get_last_error_info(node_api_basic_env env,
const napi_extended_error_info** result);
[in] env
: The environment that the API is invoked under.[out] result
: Thenapi_extended_error_info
structure with more information about the error.
Returns napi_ok
if the API succeeded.
This API retrieves a napi_extended_error_info
structure with information
about the last error that occurred.
The content of the napi_extended_error_info
returned is only valid up until
a Node-API function is called on the same env
. This includes a call to
napi_is_exception_pending
so it may often be necessary to make a copy
of the information so that it can be used later. The pointer returned
in error_message
points to a statically-defined string so it is safe to use
that pointer if you have copied it out of the error_message
field (which will
be overwritten) before another Node-API function was called.
Do not rely on the content or format of any of the extended information as it is not subject to SemVer and may change at any time. It is intended only for logging purposes.
This API can be called even if there is a pending JavaScript exception.
Exceptions#
Any Node-API function call may result in a pending JavaScript exception. This is the case for any of the API functions, even those that may not cause the execution of JavaScript.
If the napi_status
returned by a function is napi_ok
then no
exception is pending and no additional action is required. If the
napi_status
returned is anything other than napi_ok
or
napi_pending_exception
, in order to try to recover and continue
instead of simply returning immediately, napi_is_exception_pending
must be called in order to determine if an exception is pending or not.
In many cases when a Node-API function is called and an exception is
already pending, the function will return immediately with a
napi_status
of napi_pending_exception
. However, this is not the case
for all functions. Node-API allows a subset of the functions to be
called to allow for some minimal cleanup before returning to JavaScript.
In that case, napi_status
will reflect the status for the function. It
will not reflect previous pending exceptions. To avoid confusion, check
the error status after every function call.
When an exception is pending one of two approaches can be employed.
The first approach is to do any appropriate cleanup and then return so that
execution will return to JavaScript. As part of the transition back to
JavaScript, the exception will be thrown at the point in the JavaScript
code where the native method was invoked. The behavior of most Node-API calls
is unspecified while an exception is pending, and many will simply return
napi_pending_exception
, so do as little as possible and then return to
JavaScript where the exception can be handled.
The second approach is to try to handle the exception. There will be cases
where the native code can catch the exception, take the appropriate action,
and then continue. This is only recommended in specific cases
where it is known that the exception can be safely handled. In these
cases napi_get_and_clear_last_exception
can be used to get and
clear the exception. On success, result will contain the handle to
the last JavaScript Object
thrown. If it is determined, after
retrieving the exception, the exception cannot be handled after all
it can be re-thrown it with napi_throw
where error is the
JavaScript value to be thrown.
The following utility functions are also available in case native code
needs to throw an exception or determine if a napi_value
is an instance
of a JavaScript Error
object: napi_throw_error
,
napi_throw_type_error
, napi_throw_range_error
, node_api_throw_syntax_error
and napi_is_error
.
The following utility functions are also available in case native
code needs to create an Error
object: napi_create_error
,
napi_create_type_error
, napi_create_range_error
and node_api_create_syntax_error
,
where result is the napi_value
that refers to the newly created
JavaScript Error
object.
The Node.js project is adding error codes to all of the errors
generated internally. The goal is for applications to use these
error codes for all error checking. The associated error messages
will remain, but will only be meant to be used for logging and
display with the expectation that the message can change without
SemVer applying. In order to support this model with Node-API, both
in internal functionality and for module specific functionality
(as its good practice), the throw_
and create_
functions
take an optional code parameter which is the string for the code
to be added to the error object. If the optional parameter is NULL
then no code will be associated with the error. If a code is provided,
the name associated with the error is also updated to be:
originalName [code]
where originalName
is the original name associated with the error
and code
is the code that was provided. For example, if the code
is 'ERR_ERROR_1'
and a TypeError
is being created the name will be:
TypeError [ERR_ERROR_1]
napi_throw
#
NAPI_EXTERN napi_status napi_throw(napi_env env, napi_value error);
[in] env
: The environment that the API is invoked under.[in] error
: The JavaScript value to be thrown.
Returns napi_ok
if the API succeeded.
This API throws the JavaScript value provided.
napi_throw_error
#
NAPI_EXTERN napi_status napi_throw_error(napi_env env,
const char* code,
const char* msg);
[in] env
: The environment that the API is invoked under.[in] code
: Optional error code to be set on the error.[in] msg
: C string representing the text to be associated with the error.
Returns napi_ok
if the API succeeded.
This API throws a JavaScript Error
with the text provided.
napi_throw_type_error
#
NAPI_EXTERN napi_status napi_throw_type_error(napi_env env,
const char* code,
const char* msg);
[in] env
: The environment that the API is invoked under.[in] code
: Optional error code to be set on the error.[in] msg
: C string representing the text to be associated with the error.
Returns napi_ok
if the API succeeded.
This API throws a JavaScript TypeError
with the text provided.
napi_throw_range_error
#
NAPI_EXTERN napi_status napi_throw_range_error(napi_env env,
const char* code,
const char* msg);
[in] env
: The environment that the API is invoked under.[in] code
: Optional error code to be set on the error.[in] msg
: C string representing the text to be associated with the error.
Returns napi_ok
if the API succeeded.
This API throws a JavaScript RangeError
with the text provided.
node_api_throw_syntax_error
#
NAPI_EXTERN napi_status node_api_throw_syntax_error(napi_env env,
const char* code,
const char* msg);
[in] env
: The environment that the API is invoked under.[in] code
: Optional error code to be set on the error.[in] msg
: C string representing the text to be associated with the error.
Returns napi_ok
if the API succeeded.
This API throws a JavaScript SyntaxError
with the text provided.
napi_is_error
#
NAPI_EXTERN napi_status napi_is_error(napi_env env,
napi_value value,
bool* result);
[in] env
: The environment that the API is invoked under.[in] value
: Thenapi_value
to be checked.[out] result
: Boolean value that is set to true ifnapi_value
represents an error, false otherwise.
Returns napi_ok
if the API succeeded.
This API queries a napi_value
to check if it represents an error object.
napi_create_error
#
NAPI_EXTERN napi_status napi_create_error(napi_env env,
napi_value code,
napi_value msg,
napi_value* result);
[in] env
: The environment that the API is invoked under.[in] code
: Optionalnapi_value
with the string for the error code to be associated with the error.[in] msg
:napi_value
that references a JavaScriptstring
to be used as the message for theError
.[out] result
:napi_value
representing the error created.
Returns napi_ok
if the API succeeded.
This API returns a JavaScript Error
with the text provided.
napi_create_type_error
#
NAPI_EXTERN napi_status napi_create_type_error(napi_env env,
napi_value code,
napi_value msg,
napi_value* result);
[in] env
: The environment that the API is invoked under.[in] code
: Optionalnapi_value
with the string for the error code to be associated with the error.[in] msg
:napi_value
that references a JavaScriptstring
to be used as the message for theError
.[out] result
:napi_value
representing the error created.
Returns napi_ok
if the API succeeded.
This API returns a JavaScript TypeError
with the text provided.
napi_create_range_error
#
NAPI_EXTERN napi_status napi_create_range_error(napi_env env,
napi_value code,
napi_value msg,
napi_value* result);
[in] env
: The environment that the API is invoked under.[in] code
: Optionalnapi_value
with the string for the error code to be associated with the error.[in] msg
:napi_value
that references a JavaScriptstring
to be used as the message for theError
.[out] result
:napi_value
representing the error created.
Returns napi_ok
if the API succeeded.
This API returns a JavaScript RangeError
with the text provided.
node_api_create_syntax_error
#
NAPI_EXTERN napi_status node_api_create_syntax_error(napi_env env,
napi_value code,
napi_value msg,
napi_value* result);
[in] env
: The environment that the API is invoked under.[in] code
: Optionalnapi_value
with the string for the error code to be associated with the error.[in] msg
:napi_value
that references a JavaScriptstring
to be used as the message for theError
.[out] result
:napi_value
representing the error created.
Returns napi_ok
if the API succeeded.
This API returns a JavaScript SyntaxError
with the text provided.
napi_get_and_clear_last_exception
#
napi_status napi_get_and_clear_last_exception(napi_env env,
napi_value* result);
[in] env
: The environment that the API is invoked under.[out] result
: The exception if one is pending,NULL
otherwise.
Returns napi_ok
if the API succeeded.
This API can be called even if there is a pending JavaScript exception.
napi_is_exception_pending
#
napi_status napi_is_exception_pending(napi_env env, bool* result);
[in] env
: The environment that the API is invoked under.[out] result
: Boolean value that is set to true if an exception is pending.
Returns napi_ok
if the API succeeded.
This API can be called even if there is a pending JavaScript exception.
napi_fatal_exception
#
napi_status napi_fatal_exception(napi_env env, napi_value err);
[in] env
: The environment that the API is invoked under.[in] err
: The error that is passed to'uncaughtException'
.
Trigger an 'uncaughtException'
in JavaScript. Useful if an async
callback throws an exception with no way to recover.
Fatal errors#
In the event of an unrecoverable error in a native addon, a fatal error can be thrown to immediately terminate the process.
napi_fatal_error
#
NAPI_NO_RETURN void napi_fatal_error(const char* location,
size_t location_len,
const char* message,
size_t message_len);
[in] location
: Optional location at which the error occurred.[in] location_len
: The length of the location in bytes, orNAPI_AUTO_LENGTH
if it is null-terminated.[in] message
: The message associated with the error.[in] message_len
: The length of the message in bytes, orNAPI_AUTO_LENGTH
if it is null-terminated.
The function call does not return, the process will be terminated.
This API can be called even if there is a pending JavaScript exception.
Object lifetime management#
As Node-API calls are made, handles to objects in the heap for the underlying
VM may be returned as napi_values
. These handles must hold the
objects 'live' until they are no longer required by the native code,
otherwise the objects could be collected before the native code was
finished using them.
As object handles are returned they are associated with a 'scope'. The lifespan for the default scope is tied to the lifespan of the native method call. The result is that, by default, handles remain valid and the objects associated with these handles will be held live for the lifespan of the native method call.
In many cases, however, it is necessary that the handles remain valid for either a shorter or longer lifespan than that of the native method. The sections which follow describe the Node-API functions that can be used to change the handle lifespan from the default.
Making handle lifespan shorter than that of the native method#
It is often necessary to make the lifespan of handles shorter than the lifespan of a native method. For example, consider a native method that has a loop which iterates through the elements in a large array:
for (int i = 0; i < 1000000; i++) {
napi_value result;
napi_status status = napi_get_element(env, object, i, &result);
if (status != napi_ok) {
break;
}
// do something with element
}
This would result in a large number of handles being created, consuming substantial resources. In addition, even though the native code could only use the most recent handle, all of the associated objects would also be kept alive since they all share the same scope.
To handle this case, Node-API provides the ability to establish a new 'scope' to
which newly created handles will be associated. Once those handles
are no longer required, the scope can be 'closed' and any handles associated
with the scope are invalidated. The methods available to open/close scopes are
napi_open_handle_scope
and napi_close_handle_scope
.
Node-API only supports a single nested hierarchy of scopes. There is only one active scope at any time, and all new handles will be associated with that scope while it is active. Scopes must be closed in the reverse order from which they are opened. In addition, all scopes created within a native method must be closed before returning from that method.
Taking the earlier example, adding calls to napi_open_handle_scope
and
napi_close_handle_scope
would ensure that at most a single handle
is valid throughout the execution of the loop:
for (int i = 0; i < 1000000; i++) {
napi_handle_scope scope;
napi_status status = napi_open_handle_scope(env, &scope);
if (status != napi_ok) {
break;
}
napi_value result;
status = napi_get_element(env, object, i, &result);
if (status != napi_ok) {
break;
}
// do something with element
status = napi_close_handle_scope(env, scope);
if (status != napi_ok) {
break;
}
}
When nesting scopes, there are cases where a handle from an inner scope needs to live beyond the lifespan of that scope. Node-API supports an 'escapable scope' in order to support this case. An escapable scope allows one handle to be 'promoted' so that it 'escapes' the current scope and the lifespan of the handle changes from the current scope to that of the outer scope.
The methods available to open/close escapable scopes are
napi_open_escapable_handle_scope
and
napi_close_escapable_handle_scope
.
The request to promote a handle is made through napi_escape_handle
which
can only be called once.
napi_open_handle_scope
#
NAPI_EXTERN napi_status napi_open_handle_scope(napi_env env,
napi_handle_scope* result);
[in] env
: The environment that the API is invoked under.[out] result
:napi_value
representing the new scope.
Returns napi_ok
if the API succeeded.
This API opens a new scope.
napi_close_handle_scope
#
NAPI_EXTERN napi_status napi_close_handle_scope(napi_env env,
napi_handle_scope scope);
[in] env
: The environment that the API is invoked under.[in] scope
:napi_value
representing the scope to be closed.
Returns napi_ok
if the API succeeded.
This API closes the scope passed in. Scopes must be closed in the reverse order from which they were created.
This API can be called even if there is a pending JavaScript exception.
napi_open_escapable_handle_scope
#
NAPI_EXTERN napi_status
napi_open_escapable_handle_scope(napi_env env,
napi_handle_scope* result);
[in] env
: The environment that the API is invoked under.[out] result
:napi_value
representing the new scope.
Returns napi_ok
if the API succeeded.
This API opens a new scope from which one object can be promoted to the outer scope.
napi_close_escapable_handle_scope
#
NAPI_EXTERN napi_status
napi_close_escapable_handle_scope(napi_env env,
napi_handle_scope scope);
[in] env
: The environment that the API is invoked under.[in] scope
:napi_value
representing the scope to be closed.
Returns napi_ok
if the API succeeded.
This API closes the scope passed in. Scopes must be closed in the reverse order from which they were created.
This API can be called even if there is a pending JavaScript exception.
napi_escape_handle
#
napi_status napi_escape_handle(napi_env env,
napi_escapable_handle_scope scope,
napi_value escapee,
napi_value* result);
[in] env
: The environment that the API is invoked under.[in] scope
:napi_value
representing the current scope.[in] escapee
:napi_value
representing the JavaScriptObject
to be escaped.[out] result
:napi_value
representing the handle to the escapedObject
in the outer scope.
Returns napi_ok
if the API succeeded.
This API promotes the handle to the JavaScript object so that it is valid for the lifetime of the outer scope. It can only be called once per scope. If it is called more than once an error will be returned.
This API can be called even if there is a pending JavaScript exception.
References to values with a lifespan longer than that of the native method#
In some cases, an addon will need to be able to create and reference values
with a lifespan longer than that of a single native method invocation. For
example, to create a constructor and later use that constructor
in a request to create instances, it must be possible to reference
the constructor object across many different instance creation requests. This
would not be possible with a normal handle returned as a napi_value
as
described in the earlier section. The lifespan of a normal handle is
managed by scopes and all scopes must be closed before the end of a native
method.
Node-API provides methods for creating persistent references to values. Currently Node-API only allows references to be created for a limited set of value types, including object, external, function, and symbol.
Each reference has an associated count with a value of 0 or higher, which determines whether the reference will keep the corresponding value alive. References with a count of 0 do not prevent values from being collected. Values of object (object, function, external) and symbol types are becoming 'weak' references and can still be accessed while they are not collected. Any count greater than 0 will prevent the values from being collected.
Symbol values have different flavors. The true weak reference behavior is
only supported by local symbols created with the napi_create_symbol
function
or the JavaScript Symbol()
constructor calls. Globally registered symbols
created with the node_api_symbol_for
function or JavaScript Symbol.for()
function calls remain always strong references because the garbage collector
does not collect them. The same is true for well-known symbols such as
Symbol.iterator
. They are also never collected by the garbage collector.
References can be created with an initial reference count. The count can
then be modified through napi_reference_ref
and
napi_reference_unref
. If an object is collected while the count
for a reference is 0, all subsequent calls to
get the object associated with the reference napi_get_reference_value
will return NULL
for the returned napi_value
. An attempt to call
napi_reference_ref
for a reference whose object has been collected
results in an error.
References must be deleted once they are no longer required by the addon. When a reference is deleted, it will no longer prevent the corresponding object from being collected. Failure to delete a persistent reference results in a 'memory leak' with both the native memory for the persistent reference and the corresponding object on the heap being retained forever.
There can be multiple persistent references created which refer to the same
object, each of which will either keep the object live or not based on its
individual count. Multiple persistent references to the same object
can result in unexpectedly keeping alive native memory. The native structures
for a persistent reference must be kept alive until finalizers for the
referenced object are executed. If a new persistent reference is created
for the same object, the finalizers for that object will not be
run and the native memory pointed by the earlier persistent reference
will not be freed. This can be avoided by calling
napi_delete_reference
in addition to napi_reference_unref
when possible.
Change History:
-
Version 10 (
NAPI_VERSION
is defined as10
or higher):References can be created for all value types. The new supported value types do not support weak reference semantic and the values of these types are released when the reference count becomes 0 and cannot be accessed from the reference anymore.
napi_create_reference
#
NAPI_EXTERN napi_status napi_create_reference(napi_env env,
napi_value value,
uint32_t initial_refcount,
napi_ref* result);
[in] env
: The environment that the API is invoked under.[in] value
: Thenapi_value
for which a reference is being created.[in] initial_refcount
: Initial reference count for the new reference.[out] result
:napi_ref
pointing to the new reference.
Returns napi_ok
if the API succeeded.
This API creates a new reference with the specified reference count to the value passed in.
napi_delete_reference
#
NAPI_EXTERN napi_status napi_delete_reference(napi_env env, napi_ref ref);
[in] env
: The environment that the API is invoked under.[in] ref
:napi_ref
to be deleted.
Returns napi_ok
if the API succeeded.
This API deletes the reference passed in.
This API can be called even if there is a pending JavaScript exception.
napi_reference_ref
#
NAPI_EXTERN napi_status napi_reference_ref(napi_env env,
napi_ref ref,
uint32_t* result);
[in] env
: The environment that the API is invoked under.[in] ref
:napi_ref
for which the reference count will be incremented.[out] result
: The new reference count.
Returns napi_ok
if the API succeeded.
This API increments the reference count for the reference passed in and returns the resulting reference count.
napi_reference_unref
#
NAPI_EXTERN napi_status napi_reference_unref(napi_env env,
napi_ref ref,
uint32_t* result);
[in] env
: The environment that the API is invoked under.[in] ref
:napi_ref
for which the reference count will be decremented.[out] result
: The new reference count.
Returns napi_ok
if the API succeeded.
This API decrements the reference count for the reference passed in and returns the resulting reference count.
napi_get_reference_value
#
NAPI_EXTERN napi_status napi_get_reference_value(napi_env env,
napi_ref ref,
napi_value* result);
[in] env
: The environment that the API is invoked under.[in] ref
: Thenapi_ref
for which the corresponding value is being requested.[out] result
: Thenapi_value
referenced by thenapi_ref
.
Returns napi_ok
if the API succeeded.
If still valid, this API returns the napi_value
representing the
JavaScript value associated with the napi_ref
. Otherwise, result
will be NULL
.
Cleanup on exit of the current Node.js environment#
While a Node.js process typically releases all its resources when exiting, embedders of Node.js, or future Worker support, may require addons to register clean-up hooks that will be run once the current Node.js environment exits.
Node-API provides functions for registering and un-registering such callbacks. When those callbacks are run, all resources that are being held by the addon should be freed up.
napi_add_env_cleanup_hook
#
NODE_EXTERN napi_status napi_add_env_cleanup_hook(node_api_basic_env env,
napi_cleanup_hook fun,
void* arg);
Registers fun
as a function to be run with the arg
parameter once the
current Node.js environment exits.
A function can safely be specified multiple times with different
arg
values. In that case, it will be called multiple times as well.
Providing the same fun
and arg
values multiple times is not allowed
and will lead the process to abort.
The hooks will be called in reverse order, i.e. the most recently added one will be called first.
Removing this hook can be done by using napi_remove_env_cleanup_hook
.
Typically, that happens when the resource for which this hook was added
is being torn down anyway.
For asynchronous cleanup, napi_add_async_cleanup_hook
is available.
napi_remove_env_cleanup_hook
#
NAPI_EXTERN napi_status napi_remove_env_cleanup_hook(node_api_basic_env env,
void (*fun)(void* arg),
void* arg);
Unregisters fun
as a function to be run with the arg
parameter once the
current Node.js environment exits. Both the argument and the function value
need to be exact matches.
The function must have originally been registered
with napi_add_env_cleanup_hook
, otherwise the process will abort.
napi_add_async_cleanup_hook
#
NAPI_EXTERN napi_status napi_add_async_cleanup_hook(
node_api_basic_env env,
napi_async_cleanup_hook hook,
void* arg,
napi_async_cleanup_hook_handle* remove_handle);
[in] env
: The environment that the API is invoked under.[in] hook
: The function pointer to call at environment teardown.[in] arg
: The pointer to pass tohook
when it gets called.[out] remove_handle
: Optional handle that refers to the asynchronous cleanup hook.
Registers hook
, which is a function of type napi_async_cleanup_hook
, as
a function to be run with the remove_handle
and arg
parameters once the
current Node.js environment exits.
Unlike napi_add_env_cleanup_hook
, the hook is allowed to be asynchronous.
Otherwise, behavior generally matches that of napi_add_env_cleanup_hook
.
If remove_handle
is not NULL
, an opaque value will be stored in it
that must later be passed to napi_remove_async_cleanup_hook
,
regardless of whether the hook has already been invoked.
Typically, that happens when the resource for which this hook was added
is being torn down anyway.
napi_remove_async_cleanup_hook
#
NAPI_EXTERN napi_status napi_remove_async_cleanup_hook(
napi_async_cleanup_hook_handle remove_handle);
[in] remove_handle
: The handle to an asynchronous cleanup hook that was created withnapi_add_async_cleanup_hook
.
Unregisters the cleanup hook corresponding to remove_handle
. This will prevent
the hook from being executed, unless it has already started executing.
This must be called on any napi_async_cleanup_hook_handle
value obtained
from napi_add_async_cleanup_hook
.
Finalization on the exit of the Node.js environment#
The Node.js environment may be torn down at an arbitrary time as soon as
possible with JavaScript execution disallowed, like on the request of
worker.terminate()
. When the environment is being torn down, the
registered napi_finalize
callbacks of JavaScript objects, thread-safe
functions and environment instance data are invoked immediately and
independently.
The invocation of napi_finalize
callbacks is scheduled after the manually
registered cleanup hooks. In order to ensure a proper order of addon
finalization during environment shutdown to avoid use-after-free in the
napi_finalize
callback, addons should register a cleanup hook with
napi_add_env_cleanup_hook
and napi_add_async_cleanup_hook
to manually
release the allocated resource in a proper order.
Module registration#
Node-API modules are registered in a manner similar to other modules
except that instead of using the NODE_MODULE
macro the following
is used:
NAPI_MODULE(NODE_GYP_MODULE_NAME, Init)
The next difference is the signature for the Init
method. For a Node-API
module it is as follows:
napi_value Init(napi_env env, napi_value exports);
The return value from Init
is treated as the exports
object for the module.
The Init
method is passed an empty object via the exports
parameter as a
convenience. If Init
returns NULL
, the parameter passed as exports
is
exported by the module. Node-API modules cannot modify the module
object but
can specify anything as the exports
property of the module.
To add the method hello
as a function so that it can be called as a method
provided by the addon:
napi_value Init(napi_env env, napi_value exports) {
napi_status status;
napi_property_descriptor desc = {
"hello",
NULL,
Method,
NULL,
NULL,
NULL,
napi_writable | napi_enumerable | napi_configurable,
NULL
};
status = napi_define_properties(env, exports, 1, &desc);
if (status != napi_ok) return NULL;
return exports;
}
To set a function to be returned by the require()
for the addon:
napi_value Init(napi_env env, napi_value exports) {
napi_value method;
napi_status status;
status = napi_create_function(env, "exports", NAPI_AUTO_LENGTH, Method, NULL, &method);
if (status != napi_ok) return NULL;
return method;
}
To define a class so that new instances can be created (often used with Object wrap):
// NOTE: partial example, not all referenced code is included
napi_value Init(napi_env env, napi_value exports) {
napi_status status;
napi_property_descriptor properties[] = {
{ "value", NULL, NULL, GetValue, SetValue, NULL, napi_writable | napi_configurable, NULL },
DECLARE_NAPI_METHOD("plusOne", PlusOne),
DECLARE_NAPI_METHOD("multiply", Multiply),
};
napi_value cons;
status =
napi_define_class(env, "MyObject", New, NULL, 3, properties, &cons);
if (status != napi_ok) return NULL;
status = napi_create_reference(env, cons, 1, &constructor);
if (status != napi_ok) return NULL;
status = napi_set_named_property(env, exports, "MyObject", cons);
if (status != napi_ok) return NULL;
return exports;
}
You can also use the NAPI_MODULE_INIT
macro, which acts as a shorthand
for NAPI_MODULE
and defining an Init
function:
NAPI_MODULE_INIT(/* napi_env env, napi_value exports */) {
napi_value answer;
napi_status result;
status = napi_create_int64(env, 42, &answer);
if (status != napi_ok) return NULL;
status = napi_set_named_property(env, exports, "answer", answer);
if (status != napi_ok) return NULL;
return exports;
}
The parameters env
and exports
are provided to the body of the
NAPI_MODULE_INIT
macro.
All Node-API addons are context-aware, meaning they may be loaded multiple times. There are a few design considerations when declaring such a module. The documentation on context-aware addons provides more details.
The variables env
and exports
will be available inside the function body
following the macro invocation.
For more details on setting properties on objects, see the section on Working with JavaScript properties.
For more details on building addon modules in general, refer to the existing API.
Working with JavaScript values#
Node-API exposes a set of APIs to create all types of JavaScript values. Some of these types are documented under Section language types of the ECMAScript Language Specification.
Fundamentally, these APIs are used to do one of the following:
- Create a new JavaScript object
- Convert from a primitive C type to a Node-API value
- Convert from Node-API value to a primitive C type
- Get global instances including
undefined
andnull
Node-API values are represented by the type napi_value
.
Any Node-API call that requires a JavaScript value takes in a napi_value
.
In some cases, the API does check the type of the napi_value
up-front.
However, for better performance, it's better for the caller to make sure that
the napi_value
in question is of the JavaScript type expected by the API.
Enum types#
napi_key_collection_mode
#
typedef enum {
napi_key_include_prototypes,
napi_key_own_only
} napi_key_collection_mode;
Describes the Keys/Properties
filter enums:
napi_key_collection_mode
limits the range of collected properties.
napi_key_own_only
limits the collected properties to the given
object only. napi_key_include_prototypes
will include all keys
of the objects's prototype chain as well.
napi_key_filter
#
typedef enum {
napi_key_all_properties = 0,
napi_key_writable = 1,
napi_key_enumerable = 1 << 1,
napi_key_configurable = 1 << 2,
napi_key_skip_strings = 1 << 3,
napi_key_skip_symbols = 1 << 4
} napi_key_filter;
Property filter bit flag. This works with bit operators to build a composite filter.
napi_key_conversion
#
typedef enum {
napi_key_keep_numbers,
napi_key_numbers_to_strings
} napi_key_conversion;
napi_key_numbers_to_strings
will convert integer indexes to
strings. napi_key_keep_numbers
will return numbers for integer
indexes.
napi_valuetype
#
typedef enum {
// ES6 types (corresponds to typeof)
napi_undefined,
napi_null,
napi_boolean,
napi_number,
napi_string,
napi_symbol,
napi_object,
napi_function,
napi_external,
napi_bigint,
} napi_valuetype;
Describes the type of a napi_value
. This generally corresponds to the types
described in Section language types of the ECMAScript Language Specification.
In addition to types in that section, napi_valuetype
can also represent
Function
s and Object
s with external data.
A JavaScript value of type napi_external
appears in JavaScript as a plain
object such that no properties can be set on it, and no prototype.
napi_typedarray_type
#
typedef enum {
napi_int8_array,
napi_uint8_array,
napi_uint8_clamped_array,
napi_int16_array,
napi_uint16_array,
napi_int32_array,
napi_uint32_array,
napi_float32_array,
napi_float64_array,
napi_bigint64_array,
napi_biguint64_array,
} napi_typedarray_type;
This represents the underlying binary scalar datatype of the TypedArray
.
Elements of this enum correspond to
Section TypedArray objects of the ECMAScript Language Specification.
Object creation functions#
napi_create_array
#
napi_status napi_create_array(napi_env env, napi_value* result)
[in] env
: The environment that the Node-API call is invoked under.[out] result
: Anapi_value
representing a JavaScriptArray
.
Returns napi_ok
if the API succeeded.
This API returns a Node-API value corresponding to a JavaScript Array
type.
JavaScript arrays are described in
Section Array objects of the ECMAScript Language Specification.
napi_create_array_with_length
#
napi_status napi_create_array_with_length(napi_env env,
size_t length,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] length
: The initial length of theArray
.[out] result
: Anapi_value
representing a JavaScriptArray
.
Returns napi_ok
if the API succeeded.
This API returns a Node-API value corresponding to a JavaScript Array
type.
The Array
's length property is set to the passed-in length parameter.
However, the underlying buffer is not guaranteed to be pre-allocated by the VM
when the array is created. That behavior is left to the underlying VM
implementation. If the buffer must be a contiguous block of memory that can be
directly read and/or written via C, consider using
napi_create_external_arraybuffer
.
JavaScript arrays are described in Section Array objects of the ECMAScript Language Specification.
napi_create_arraybuffer
#
napi_status napi_create_arraybuffer(napi_env env,
size_t byte_length,
void** data,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] length
: The length in bytes of the array buffer to create.[out] data
: Pointer to the underlying byte buffer of theArrayBuffer
.data
can optionally be ignored by passingNULL
.[out] result
: Anapi_value
representing a JavaScriptArrayBuffer
.
Returns napi_ok
if the API succeeded.
This API returns a Node-API value corresponding to a JavaScript ArrayBuffer
.
ArrayBuffer
s are used to represent fixed-length binary data buffers. They are
normally used as a backing-buffer for TypedArray
objects.
The ArrayBuffer
allocated will have an underlying byte buffer whose size is
determined by the length
parameter that's passed in.
The underlying buffer is optionally returned back to the caller in case the
caller wants to directly manipulate the buffer. This buffer can only be
written to directly from native code. To write to this buffer from JavaScript,
a typed array or DataView
object would need to be created.
JavaScript ArrayBuffer
objects are described in
Section ArrayBuffer objects of the ECMAScript Language Specification.
napi_create_buffer
#
napi_status napi_create_buffer(napi_env env,
size_t size,
void** data,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] size
: Size in bytes of the underlying buffer.[out] data
: Raw pointer to the underlying buffer.data
can optionally be ignored by passingNULL
.[out] result
: Anapi_value
representing anode::Buffer
.
Returns napi_ok
if the API succeeded.
This API allocates a node::Buffer
object. While this is still a
fully-supported data structure, in most cases using a TypedArray
will suffice.
napi_create_buffer_copy
#
napi_status napi_create_buffer_copy(napi_env env,
size_t length,
const void* data,
void** result_data,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] size
: Size in bytes of the input buffer (should be the same as the size of the new buffer).[in] data
: Raw pointer to the underlying buffer to copy from.[out] result_data
: Pointer to the newBuffer
's underlying data buffer.result_data
can optionally be ignored by passingNULL
.[out] result
: Anapi_value
representing anode::Buffer
.
Returns napi_ok
if the API succeeded.
This API allocates a node::Buffer
object and initializes it with data copied
from the passed-in buffer. While this is still a fully-supported data
structure, in most cases using a TypedArray
will suffice.
napi_create_date
#
napi_status napi_create_date(napi_env env,
double time,
napi_value* result);
[in] env
: The environment that the API is invoked under.[in] time
: ECMAScript time value in milliseconds since 01 January, 1970 UTC.[out] result
: Anapi_value
representing a JavaScriptDate
.
Returns napi_ok
if the API succeeded.
This API does not observe leap seconds; they are ignored, as ECMAScript aligns with POSIX time specification.
This API allocates a JavaScript Date
object.
JavaScript Date
objects are described in
Section Date objects of the ECMAScript Language Specification.
napi_create_external
#
napi_status napi_create_external(napi_env env,
void* data,
napi_finalize finalize_cb,
void* finalize_hint,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] data
: Raw pointer to the external data.[in] finalize_cb
: Optional callback to call when the external value is being collected.napi_finalize
provides more details.[in] finalize_hint
: Optional hint to pass to the finalize callback during collection.[out] result
: Anapi_value
representing an external value.
Returns napi_ok
if the API succeeded.
This API allocates a JavaScript value with external data attached to it. This
is used to pass external data through JavaScript code, so it can be retrieved
later by native code using napi_get_value_external
.
The API adds a napi_finalize
callback which will be called when the JavaScript
object just created has been garbage collected.
The created value is not an object, and therefore does not support additional
properties. It is considered a distinct value type: calling napi_typeof()
with
an external value yields napi_external
.
napi_create_external_arraybuffer
#
napi_status
napi_create_external_arraybuffer(napi_env env,
void* external_data,
size_t byte_length,
napi_finalize finalize_cb,
void* finalize_hint,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] external_data
: Pointer to the underlying byte buffer of theArrayBuffer
.[in] byte_length
: The length in bytes of the underlying buffer.[in] finalize_cb
: Optional callback to call when theArrayBuffer
is being collected.napi_finalize
provides more details.[in] finalize_hint
: Optional hint to pass to the finalize callback during collection.[out] result
: Anapi_value
representing a JavaScriptArrayBuffer
.
Returns napi_ok
if the API succeeded.
Some runtimes other than Node.js have dropped support for external buffers.
On runtimes other than Node.js this method may return
napi_no_external_buffers_allowed
to indicate that external
buffers are not supported. One such runtime is Electron as
described in this issue
electron/issues/35801.
In order to maintain broadest compatibility with all runtimes
you may define NODE_API_NO_EXTERNAL_BUFFERS_ALLOWED
in your addon before
includes for the node-api headers. Doing so will hide the 2 functions
that create external buffers. This will ensure a compilation error
occurs if you accidentally use one of these methods.
This API returns a Node-API value corresponding to a JavaScript ArrayBuffer
.
The underlying byte buffer of the ArrayBuffer
is externally allocated and
managed. The caller must ensure that the byte buffer remains valid until the
finalize callback is called.
The API adds a napi_finalize
callback which will be called when the JavaScript
object just created has been garbage collected.
JavaScript ArrayBuffer
s are described in
Section ArrayBuffer objects of the ECMAScript Language Specification.
napi_create_external_buffer
#
napi_status napi_create_external_buffer(napi_env env,
size_t length,
void* data,
napi_finalize finalize_cb,
void* finalize_hint,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] length
: Size in bytes of the input buffer (should be the same as the size of the new buffer).[in] data
: Raw pointer to the underlying buffer to expose to JavaScript.[in] finalize_cb
: Optional callback to call when theArrayBuffer
is being collected.napi_finalize
provides more details.[in] finalize_hint
: Optional hint to pass to the finalize callback during collection.[out] result
: Anapi_value
representing anode::Buffer
.
Returns napi_ok
if the API succeeded.
Some runtimes other than Node.js have dropped support for external buffers.
On runtimes other than Node.js this method may return
napi_no_external_buffers_allowed
to indicate that external
buffers are not supported. One such runtime is Electron as
described in this issue
electron/issues/35801.
In order to maintain broadest compatibility with all runtimes
you may define NODE_API_NO_EXTERNAL_BUFFERS_ALLOWED
in your addon before
includes for the node-api headers. Doing so will hide the 2 functions
that create external buffers. This will ensure a compilation error
occurs if you accidentally use one of these methods.
This API allocates a node::Buffer
object and initializes it with data
backed by the passed in buffer. While this is still a fully-supported data
structure, in most cases using a TypedArray
will suffice.
The API adds a napi_finalize
callback which will be called when the JavaScript
object just created has been garbage collected.
For Node.js >=4 Buffers
are Uint8Array
s.
napi_create_object
#
napi_status napi_create_object(napi_env env, napi_value* result)
[in] env
: The environment that the API is invoked under.[out] result
: Anapi_value
representing a JavaScriptObject
.
Returns napi_ok
if the API succeeded.
This API allocates a default JavaScript Object
.
It is the equivalent of doing new Object()
in JavaScript.
The JavaScript Object
type is described in Section object type of the
ECMAScript Language Specification.
napi_create_symbol
#
napi_status napi_create_symbol(napi_env env,
napi_value description,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] description
: Optionalnapi_value
which refers to a JavaScriptstring
to be set as the description for the symbol.[out] result
: Anapi_value
representing a JavaScriptsymbol
.
Returns napi_ok
if the API succeeded.
This API creates a JavaScript symbol
value from a UTF8-encoded C string.
The JavaScript symbol
type is described in Section symbol type
of the ECMAScript Language Specification.
node_api_symbol_for
#
napi_status node_api_symbol_for(napi_env env,
const char* utf8description,
size_t length,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] utf8description
: UTF-8 C string representing the text to be used as the description for the symbol.[in] length
: The length of the description string in bytes, orNAPI_AUTO_LENGTH
if it is null-terminated.[out] result
: Anapi_value
representing a JavaScriptsymbol
.
Returns napi_ok
if the API succeeded.
This API searches in the global registry for an existing symbol with the given description. If the symbol already exists it will be returned, otherwise a new symbol will be created in the registry.
The JavaScript symbol
type is described in Section symbol type of the ECMAScript
Language Specification.
napi_create_typedarray
#
napi_status napi_create_typedarray(napi_env env,
napi_typedarray_type type,
size_t length,
napi_value arraybuffer,
size_t byte_offset,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] type
: Scalar datatype of the elements within theTypedArray
.[in] length
: Number of elements in theTypedArray
.[in] arraybuffer
:ArrayBuffer
underlying the typed array.[in] byte_offset
: The byte offset within theArrayBuffer
from which to start projecting theTypedArray
.[out] result
: Anapi_value
representing a JavaScriptTypedArray
.
Returns napi_ok
if the API succeeded.
This API creates a JavaScript TypedArray
object over an existing
ArrayBuffer
. TypedArray
objects provide an array-like view over an
underlying data buffer where each element has the same underlying binary scalar
datatype.
It's required that (length * size_of_element) + byte_offset
should
be <= the size in bytes of the array passed in. If not, a RangeError
exception
is raised.
JavaScript TypedArray
objects are described in
Section TypedArray objects of the ECMAScript Language Specification.
node_api_create_buffer_from_arraybuffer
#
napi_status NAPI_CDECL node_api_create_buffer_from_arraybuffer(napi_env env,
napi_value arraybuffer,
size_t byte_offset,
size_t byte_length,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] arraybuffer
: TheArrayBuffer
from which the buffer will be created.[in] byte_offset
: The byte offset within theArrayBuffer
from which to start creating the buffer.[in] byte_length
: The length in bytes of the buffer to be created from theArrayBuffer
.[out] result
: Anapi_value
representing the created JavaScriptBuffer
object.
Returns napi_ok
if the API succeeded.
This API creates a JavaScript Buffer
object from an existing ArrayBuffer
.
The Buffer
object is a Node.js-specific class that provides a way to work with binary data directly in JavaScript.
The byte range [byte_offset, byte_offset + byte_length)
must be within the bounds of the ArrayBuffer
. If byte_offset + byte_length
exceeds the size of the ArrayBuffer
, a RangeError
exception is raised.
napi_create_dataview
#
napi_status napi_create_dataview(napi_env env,
size_t byte_length,
napi_value arraybuffer,
size_t byte_offset,
napi_value* result)
[in] env
: The environment that the API is invoked under.[in] length
: Number of elements in theDataView
.[in] arraybuffer
:ArrayBuffer
underlying theDataView
.[in] byte_offset
: The byte offset within theArrayBuffer
from which to start projecting theDataView
.[out] result
: Anapi_value
representing a JavaScriptDataView
.
Returns napi_ok
if the API succeeded.
This API creates a JavaScript DataView
object over an existing ArrayBuffer
.
DataView
objects provide an array-like view over an underlying data buffer,
but one which allows items of different size and type in the ArrayBuffer
.
It is required that byte_length + byte_offset
is less than or equal to the
size in bytes of the array passed in. If not, a RangeError
exception is
raised.
JavaScript DataView
objects are described in
Section DataView objects of the ECMAScript Language Specification.
Functions to convert from C types to Node-API#
napi_create_int32
#
napi_status napi_create_int32(napi_env env, int32_t value, napi_value* result)
[in] env
: The environment that the API is invoked under.[in] value
: Integer value to be represented in JavaScript.[out] result
: Anapi_value
representing a JavaScriptnumber
.
Returns napi_ok
if the API succeeded.
This API is used to convert from the C int32_t
type to the JavaScript
number
type.
The JavaScript number
type is described in