Tool Devlogs Page 3
To use collision editor 1. Select the tile you wish to use. 2. Place it on the map like normal, then double click the tile you just place. 3. When the new windo...
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You can now download a docker image for your arm64 device! Just use the same docker pull command from the install instructions and it'll automatically download...
- Performance improvements - Graceful fail screen for games that fail to be identified...
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"Dungeons & Dragons Character Generator Version 2" has just been uploaded...
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Hey kiddo's i overhauled the style to make it more in line with retro vision's retro vision. Also i added more options to the GIF export, you can now choose you...
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A new plugin has arrived! It allows you to enhance your entire game with filters such as Bloom, CRT, Film Noise, and many more, all in real time. Not only that...
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The project "Init Venv" ( Init Venv - PyPI - Init Venv ) is now available! It currently includes three versions for Windows (MacOS will follow soon). For now, t...
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Hi all, today this plugin was updated to version Beta R12! This version adds developer saves. These are files that are stored in a new folder in your save folde...
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## [6.0.1] - 2026-01-02 (Quality of Life Update) ### Nuevo: Sistema de Validacion Avanzado - **Validador Informativo (No Bloqueante)**: - Nunca bloquea la gener...
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Optimisation: - Streamlined cumbersome mouse operations; no longer need to click on a category to access the item list window Category Restructuring: - Configur...
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Added : FBX/BVH Animation Folder Window: Lists all FBX and BVH animation files found in a selected folder, allowing you to automatically load animations into th...
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The Timing Battle Sample Project has been updated. Thanks for all your support, guys!...
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3 New border styles Spanish Translation Randomizer (see how tilesets will look in different maps by generating them randomly) Save issue fixed...
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Required: VS221_MenuUIProMZ (v1.2.0) What's new: Shop System Extension: Full support for Scene_Shop is now live! Barter & Material Cost: You can now require spe...
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Small update, not really enough for a full update so figured I'd let supporters get it while I test it and add some more stuff. Will be included in the next ful...
I’m currently building Blood Script Engine, an open-source narrative engine designed to help Storytellers manage complex tabletop RPG chronicles as living wor...
This release has the following features: 1) voxels has been implemented to use magiavoxel's .vox files via vox_ml2 and vox_bind_ml2 2) builder tool has new conc...
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Mejoras en la animación de la barra de progreso. Actualización del manual. ----------------------------------------------------------- Improvements to the pro...
🔧 Update v0.1.4 - Blue screen error fixed Hello everyone! We've released version 0.1.4 which fixes the issue that caused the application to display a blank b...
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I’ve added a real-time clock , cls , and del commands. Accounts and files now save properly , so your work persists across sessions. I’ll continue updating...
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I know there are a bunch of great image to pixel tools but i felty like i missed a bit of the retro look and the possiblity of making tileable textures with sea...
I this the easiest way to show you how things have changed... is this... What is on the new system is everything you now need to create a conversation on a phon...
We’ve rolled out a big UI/UX upgrade to the ArcadeOn Engine editor. The left panel is now cleaner and smarter with a collapsible hierarchy docked at the botto...
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A new pixel art + animation editor . MR Pixel Sprite focuses on speed, clarity, and easy exporting 🚀. 🧰 What’s Included ✏️ Pencil, eraser, bucket, p...
This devlog is about the final step, the moment where card creation stops being an idea on screen and turns into something you can actually use. For a long time...
Well, sh*t happens :) There were some minor bugs, which would result in non working server configuration on arm systems. - fixed typo in installer script (would...
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I've almost got the latest batch of updates done, almost. What's incoming with this one? Mostly QOL improvements. Including- -hot keys in the writing mode to ma...
What’s improved This update focuses on stability and format reliability , based directly on user feedback. Fixed DDS drag & drop support DDS files can now be...
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I've added a DAW-specific installation guide in case you've gotten into any trouble installing this Looper. Once installed, You can use the new QUICK_START_GUID...
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v1.0.34: ロックファイル(app.lock)を廃止し、別の方式による多重起動の抑止を実装(multiple_boot = disable 時のみ)。 https://github...
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Just released Foil Effect for Construct 3. 6 noise styles + rainbow/custom gradient modes. It’s CC0/free , installs via drag-and-drop, and the interactive dem...
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Hotfix 06/01/2026 Fixed tiny details regarding UI in notes: Fixed placeholder text ("description - descripcion") being considered as actual text in some devices...
Update 1.3 Changes: Added compatibility for Android 15 (Android SDK 35) Planned features: Support for older Android versions/SDKs Flexible/resizable layout Blur...
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Aseprite Export Support Templates can now be exported as *.aseprite files. They're generated with background, template grid and pre-filled font on separate laye...
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Introduction This short tutorial goes over the usage of this tool to make animation within godot. You should have a bit of experience with Godot and SVGs (shade...
A new timeline and a new alpha! We finally made it to version 0.5.0-alpha! This update has some exciting new stuff going on, the biggest feature (which took mos...
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Changes Notes (add with CTRL + Q) Custom cursors Minor fixes...
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⚡ LAS 5 NOVEDADES GODLIKE (Versión 2.0.4) 🔥 1. ISO-CORE Technology (CPU Isolation) Olvídate de cerrar Chrome o Discord para tener más FPS. ISO-CORE dete...
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General updates for this Monday evening -- work proceeding on unreleased version 0.8.0: The handles are now persistent across sessions. Added Node2DGizmo plugin...
I'm happy to announce that we went from a demo, to a fully working application for Johnny Castaway 2026. The application is now code-signed and notarized via th...
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Better performance + Alpha support! Those are the two biggest updates for this release, but of course there’s a lot more so here’s a quick change-log! I hop...
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This update focuses back-end stuff, data management, and the new web version! Now In The Browser! The big one: CRKBRD now has a web version. No download, no ins...
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With this update I’m done with the features I had in mind, that’s why it’s the v1.0.0 . But don’t worry, if any bug reports, new ideas or feedback comes...
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Hello dear void◆sprite users! this update brings frame-based Animation to the program, alongside other improvements! Let’s look at the full patchnotes! New...
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I will be doing a video tutorial for people that may find difficult to use the program. Its very straightforward, but a video would definitely help. Also there...
v1.9.4 Removed: LPG C (Low Pass Gate C) Parameter: Removed as it didn't really fit the 'drone' context and had little to no use. Added: Stereo Chorus - New effe...
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Fix: Foreground service implemented for background timer on Android 16 (API 36) to prevent crashes in release...
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