A classic spinning donut animation implemented in Rust using no_std, inspired by Andy Sloane's famous donut.c.
- Clone this repository:
git clone https://github.com/0l3d/donut.git
cd donut- Make sure you have the required files:
donut.rs- Main donut codecrlib.rs- C library bindings (must be in same directory)
make./donut- Original concept by Andy Sloane
- Rust implementation by @0l3d
- Based on the mathematical principles of torus rendering
This project is open source. Feel free to use and modify.
Created by 0l3d