- France
- kidrigger.dev
- @KidRigger
Highlights
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Stars
glTF sample environments for the glTF Sample Viewer
DBus Implementation of Freedesktop Notification spec for 'hyprctl notify'
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Daxa is a convenient, simple and modern gpu api built on vulkan
Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://github.com/ipotrick/daxa-rs
FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: ๐บ๐ธ ๐จ๐ณ ๐ฐ๐ท ๐ช๐ธ ๐ป๐ณ ๐ง๐ท
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Financial data platform for analysts, quants and AI agents.
C++ bindings for VulkanMemoryAllocator
swarnimarun / godot
Forked from godotengine/godotThis repo is my plaything for testing godot.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Easy to integrate Vulkan memory allocation library
C++ examples for the Vulkan graphics API
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
A cheatsheet of modern C++ language and library features.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Godot Engine โ Multi-platform 2D and 3D game engine
Reference implementation of an ARVR GDNative module for Godot
Godot Engine official documentation