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Context7 MCP Server -- Up-to-date code documentation for LLMs and AI code editors
Instant neural graphics primitives: lightning fast NeRF and more
This is the official implementation of "A Simple Approach to Differentiable Rendering of SDFs"
This repository contains the implementation of our novel approach associated with the paper "Don't Splat Your Gaussians" to modeling and rendering scattering and emissive media using volumetric pri…
Single-threaded CUDA-OpenGL Interop
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10min!
Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural v…
Grid-Free Monte Carlo Solvers for Partial Differential Equations
A repository with a variety of meshes with minimal licensing requirements.
High-Performance Rendering Framework on Stream Architectures
2D visualizer for specular path manifolds
Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, and Matt Jen-Yuan Chiang
Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev, and Wenzel Jakob
Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)
An easily integrable Cholesky solver on CPU and GPU
nanobind: tiny and efficient C++/Python bindings
ADAHESSIAN: An Adaptive Second Order Optimizer for Machine Learning
Implementation of "Large Steps in Inverse Rendering of Geometry"