Pooltool is a general purpose billiards simulator crafted specifically for science and engineering.
Its core design principles focus on speed, flexibility, and the ease of visualization and analysis. With an interactive 3D interface, a robust API, and extensive documentation, pooltool aims to be a systemic tool in billiards-related research. Continuously evolving through active maintenance and bolstered by a growing community, this vision for pooltool emphasizes not just its current capabilities, but also its potential for growth and adaptation within billiards simulation.
Please check the documentation here.
I have blogged about many aspects of this project. Read the detailed account here.
If you want to ask questions, get help, or contribute to the codebase, please join the Discord and introduce yourself.
If the Discord link is expired, please make an issue in this repo.
pooltool needs and welcomes contributors/collaborators of all skill levels who are excited about this project, but especially those who have skill or passion in:
- Game development (especially for the Panda3D game engine!)
- Creating 3D models (tables, balls, cues, rooms, etc)
- Projector/camera systems
- Computer vision / machine learning / reinforcement learning
Please reach out in the Discord.





