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Fan of Touhou Project
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Showing results

Learning Physics Simulation Using Taichi

Python 5 Updated Apr 30, 2022

Using taichi to implement position based dynamic

Python 21 1 Updated Jun 4, 2022
Python 36 3 Updated Feb 17, 2022

Cloth Simulation

Python 56 1 Updated Mar 16, 2024

Pure-python 3D wireframe renderer

Python 29 2 Updated Dec 24, 2019

Customized Python APIs for NVIDIA FleX

C++ 139 28 Updated Aug 17, 2021

generate the rigid body to simulate the skirt or hair

Python 56 4 Updated Mar 7, 2024

Shared memory connection between Python and C# programs

C# 10 1 Updated May 7, 2019

A cloth simulation using OpenGL and C++

C++ 37 5 Updated Aug 5, 2011

A collection of source codes implementing cloth simulation algorithms in OpenGL

C 539 98 Updated Mar 5, 2023

Physics simulation: cloth and simple procedural objects with collision detection. Animated using second-order methods.

C++ 17 5 Updated Aug 24, 2017

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,111 376 Updated Sep 4, 2025

Seamless operability between C++11 and Python

C++ 17,373 2,227 Updated Oct 20, 2025

Rewrite of blender-wiggle with new features and physics

Python 934 61 Updated Apr 18, 2024

Cloth simulation for Blender 2.93.x with CUDA

Python 11 Updated Jan 5, 2025

Download E-Hentai archive as zip file

JavaScript 2,166 147 Updated Jul 15, 2025

Python Wrapper for Nvidia PhysX simulator.

Python 112 22 Updated Dec 2, 2023

blender importer scripts for daz studio files

Python 15 5 Updated Sep 8, 2020

HairNet addon for Blender

Python 237 36 Updated Jan 18, 2024

Add-on for Blender, for importing and auto-setup of character creator 3 & 4 and iClone 7 & 8 character exports into Blender.

Python 494 83 Updated Oct 9, 2025

BlenRig rigging system for Blender

Python 152 16 Updated Apr 16, 2025
C++ 744 101 Updated Apr 15, 2021

A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).

C++ 188 31 Updated Mar 20, 2025

A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user interaction components such as buttons.

Go 150 8 Updated Sep 23, 2024

Go WASM binding for WebGL 2.0

Go 28 6 Updated Oct 10, 2025

Pixiv Fanbox Downloader

Go 204 24 Updated Sep 11, 2025

Gopherjs binding to the webgl context

Go 112 16 Updated Nov 8, 2018

high performance fixed decimal place math library for Go

Go 335 35 Updated Jan 30, 2025

A very fast & zero-allocation, grid-based, pathfinding library for Go.

Go 122 6 Updated Oct 8, 2025
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