Software/Hardware engineer.
Ex-NTC, Ex-Make. I worked on the firmware for CHIP, PocketCHIP, OTTO.
- Santa Rosa, California
Highlights
- Pro
Salim Benbouziyane
sb-ocr
Designer and Maker of things 👾 Electronics and 3D printing Tinkerer
Ocrism Studio Montreal
Vercidium
vercidium-patreon
Source code for the Vercidium Engine and Vercidium YouTube videos
Australia
Pål Trefall
ptrefall
Game Developer, Programmer, AI, Roguelike Enthusiast, Brazilian Jiu Jitsu, Music Composer.
Bergen, Norway.
Stargirl Flowers
theacodes
Open-source advocate ✨ Creative technologist ✨ OSHWA Board ✨ PSF Fellow
Opulo / Winterbloom Atlanta, Georgia
Dale Weiler
graphitemaster
Digital media specialist, graphics programmer and software engineer
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Hans-Kristian Arntzen
Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup ||
Founder & CEO of Arntzen Software AS
Arntzen Software AS Trondheim, Norway
Macoy Madson
makuto
See macoy.me for my code.
I only use GitHub for PRs to public repos.
Baltimore, MD United States
Vulkan made easy
vsg-dev
Open source project dedicated to developing high performance graphics and compute middle-ware.
Project lead @robertosfield
https://twitter.com/dev_vsg
Nicolas Capens
c0d1f1ed
Omniverse software engineer at NVIDIA. SwiftShader creator, ex-Googler. This is my personal account.
NVIDIA Montreal
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