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boneDynamicsNode Public
Forked from akasaki1211/boneDynamicsNodeSimple bone dynamics custom node for Autodesk Maya.
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colliders Public
Forked from azagoruyko/collidersBell collider for Maya
C++ Apache License 2.0 UpdatedJul 6, 2024 -
SIWeightEditor Public
Forked from ShikouYamaue/SIWeightEditorPython MIT License UpdatedDec 19, 2023 -
Houdini Public
Forked from kiryha/HoudiniHoudini pipeline and learning database
Python UpdatedSep 8, 2023 -
perseus Public
Forked from perseusrigging/perseusMaya C++ Plugins
C++ MIT License UpdatedAug 26, 2023 -
numpy-ml Public
Forked from ddbourgin/numpy-mlMachine learning, in numpy
Python GNU General Public License v3.0 UpdatedAug 25, 2023 -
Number-Tracker Public
Forked from shivang21007/Number-TrackerThis is phone-number tracking pyhton script. You can get some useful information about any phone-number. this script is using some pyhton modules like geocoder, phonenumbers, folium and opencage ap…
Python MIT License UpdatedJul 30, 2023 -
ml_tools Public
Forked from morganloomis/ml_toolsAnimation and Rigging tools for Autodesk Maya
Python MIT License UpdatedJul 4, 2023 -
awesome-cg-vfx-pipeline Public
Forked from cgwire/awesome-cg-vfx-pipelineList of open-source technologies that help in the process of building a pipeline for CG and VFX productions
Other UpdatedJul 3, 2023 -
maya-surface-attract Public
Forked from robertjoosten/maya-surface-attractMaya surface attract deformer
C++ MIT License UpdatedJun 21, 2023 -
brSmoothWeights Public
Forked from IngoClemens/brSmoothWeightsAdvanced skin cluster weights smoothing tool for Autodesk Maya
C++ Other UpdatedJun 13, 2023 -
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metahuman_rig_transfer Public
Forked from revoconner/metahuman_rig_transferA series of python scripts to modify the metahuman rig into a new one for Maya.
Python UpdatedFeb 11, 2023 -
SSDR Public
Forked from dalton-omens/SSDRImplementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya
Python MIT License UpdatedDec 5, 2022 -
maya-transfer-blend-shape Public
Forked from robertjoosten/maya-transfer-blend-shapeTransfer your blend shapes between meshes with the same topology.
Python MIT License UpdatedNov 29, 2022 -
blurRelax Public
Forked from blurstudio/blurRelaxA smooth and relax deformer for maya
C++ MIT License UpdatedNov 18, 2022 -
Blendshape-Transfer-for-Maya Public
Forked from AWACC2020/Blendshape-Transfer-for-MayaTransfer Blendshape between meshes with different topology
Python MIT License UpdatedSep 11, 2022 -
MetaFacePoses Public
Forked from Nick3d/MetaFacePosesSet of facial poses and expressions to be used with Metahuman characters
MIT License UpdatedSep 4, 2022 -
MODNet Public
Forked from ZHKKKe/MODNetA Trimap-Free Portrait Matting Solution in Real Time [AAAI 2022]
Python Apache License 2.0 UpdatedJul 29, 2022 -
poseWrangler Public
Forked from chrisevans3d/poseWranglerA simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans
Python Apache License 2.0 UpdatedJun 9, 2022 -
NemoMaya Public
Forked from jeanim/NemoMayaMaya interface of Nemo, an acceleration framework for character rigging.
Python MIT License UpdatedMay 10, 2022 -
maya-sniffer Public
Forked from mottosso/maya-snifferTreemap visualisation of Maya scene files
Python Apache License 2.0 UpdatedApr 27, 2022 -
HuskStandaloneSubmitter Public
Forked from DavidTree/HuskStandaloneSubmitterStandalone Render submitter for Houdini Husk 18.5+
Python GNU General Public License v3.0 UpdatedNov 29, 2021 -
TrackPhoneNumberLocation Public
Forked from yugal1Sahu/TrackPhoneNumberLocationGet any phone number location(longitude and latitude) with carrier name and area name
Python UpdatedNov 4, 2021 -
MMD4Maya Public
Forked from gameboy12615/MMD4MayaImport pmx/pmd model to maya.
Python UpdatedOct 4, 2021 -
cards_to_curves Public
Forked from jamesrobinsonvfx/cards_to_curvesSOP-level HDA to extract guide curves from hair cards.
UpdatedSep 9, 2021 -
core Public
Forked from getavalon/coreThe safe post-production pipeline - https://getavalon.github.io/2.0
Python MIT License UpdatedJun 19, 2021 -
PureNukeACES Public
Forked from alexfry/PureNukeACESPure Native Nuke Implementation of ACES Display Transforms
UpdatedFeb 2, 2021 -
AutoSkeleton Public
Forked from V-Sense/AutoSkeletonTrinity College Dublin developed auto-skeleton tools that can be used to quickly create skeletal structures from human character meshes in the Houdini 3D animation software.
GNU General Public License v3.0 UpdatedDec 14, 2020 -
props_tools Public
Forked from chris-lesage/props_toolsA set of scripts for rigging props in Maya
Python UpdatedSep 26, 2020