Stars
A markup-based typesetting system that is powerful and easy to learn.
A modern C++14 header-only template library implementing information set Monte Carlo tree search.
2D and 3D physics engines focused on performance.
A recreation of the ingame wiki tool from the video game Factorio
Javascript implementation of ISMCTS for the game of simplified Knockout Whist.
A toolchain for web projects, aimed to provide functionalities to maintain them. Biome offers formatter and linter, usable via CLI and LSP.
A feature-rich Factorio Blueprint Editor
Fast Differentiable Tensor Library in JavaScript and TypeScript with Bun + Flashlight
🤖 A TypeScript version of karpathy/micrograd — a tiny scalar-valued autograd engine and a neural net on top of it
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Customizable browser's home page to interact with your homeserver's Docker containers (e.g. Sonarr/Radarr)
⛄ Possibly the smallest compiler ever
Trying to understand the file format of Tip Toi
A list of SaaS, PaaS and IaaS offerings that have free tiers of interest to devops and infradev
[Development suspended] Advanced open-source Texas Hold'em GTO solver with optimized performance (web browser version)
go-cfr implements several forms of Counter Factual Regret minimization in Golang
Example implementation of the DeepStack algorithm for no-limit Leduc poker
keithlee96 / pluribus-poker-AI
Forked from fedden/poker_ai🤖 An Open Source Texas Hold'em AI
Counterfactual regret minimization algorithm for Kuhn poker
Counterfactual Regret Minimization Game solution methods for Julia