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Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.
Insanely fast ECS (Entity Component System) for Java
A lightweight 2D physics engine written in C, for educational purposes.
Edyn is a real-time physics engine organized as an ECS.
A fast and lightweight 2D game physics library.
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
Kills the process if his memory has exceeded his memory limit. Only for Linux.
Run Windows apps such as Microsoft Office/Adobe in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration. Hard fork of https://github.com/Fmst…
🤖 A minimal and customizable Docker image running the Android emulator as a service.
2D physics header-only library for videogames developed in C using raylib library.
Latex source files of the open-source book FREE RANGE VHDL
VHDL course at Brno University of Technology
Minimalist Minecraft server for memory-restrictive embedded systems
UltimMC / Launcher
Forked from MultiMC/LauncherOffline Minecraft launcher.
TrinityCore Open Source MMO Framework (master = 11.2.5.63906, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
C++ Library Manager for Windows, Linux, and MacOS
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more