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State-of-the-art audio codec with 90x compression factor. Supports 44.1kHz, 24kHz, and 16kHz mono/stereo audio.
This is the official repository of PLaTune, our Pretrained Latents Tuner model that enables to add temporal musical controls on top of pretrained neural audio codecs. The method is detailed in our …
Scripting Music2Latent to TorchScript for streamable continuous inference in MaxMSP/PureData
Streaming the autoencoder in Stable Audio Open 1.0 for realtime continuous inference in MaxMSP/PureData
The official Implementation of PeriodWave and PeriodWave-Turbo
Latent Space Sound Design Tool based on the VAE of stable-audio-open
https://moonbase.sh Licensing Client for Rust
pokepress / aero
Forked from slp-rl/aeroModified version of the PyTorch implementation of "Audio Super Resolution in the Spectral Domain" (ICASSP 2023)
ZePolA - A Parametric Equalizer with Interactive Poles and Zeros Control for Digital Signal Processing Education
Delossify compressed audio (mp3 and others) using OpenVINO™
Add a virtual speaker and mic to your windows 10/11 device! Works with VR, OBS, Sunshine, and/or any desktop sharing software.
Real-time MIDI-Synthesizer powered by the RAVE model and the anira library.
Implementation of HS-TasNet, "Real-time Low-latency Music Source Separation using Hybrid Spectrogram-TasNet"
A feature-rich, open-source music looper with synthesizer, written entirely in Rust.
Repository designed to showcase the results of the paper "A Statistics-Driven Differentiable Approach for Sound Texture Synthesis and Analysis" presented atDAFx 2025 in Ancona, Italy.
LiteRT continues the legacy of TensorFlow Lite as the trusted, high-performance runtime for on-device AI. Now with LiteRT Next, we're expanding our vision with a new generation of APIs designed for…
🏃♂️Run (side-scrolling game) + 🤖RNN . The player has to play the game generated by the RNN model.