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Highlights
Starred repositories
Advanced post-processing effects for URP.
An open-source similar version of Unreal Engine's Procedural Content Generation (PCG) framework for Unity. A node-based system for generating procedural worlds.
Haptic system with scene description system based on MPEG standard.
This repository consists of the ROS Drivers for 3D Systems Geomagic Touch haptic device. This repository has been forked from the original repository by @fsuarez6 for the Phantom Omni (https://gith…
Local Fog Creator as Box, Sphere and Hemisphere
Collection of Addons for Unity3d MTree by Maxime Herpine
A powerful procedural tree creation tool for Unity. Now it is completely Open Source (MIT).
A library used to control your mouse and keyboard programmatically in .NET Core
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility la…
A Sentis Demo for Monthly Tech Talk
NeuroSync Audio to face animation local inference helper code for Unity Inference Engine.
A Fast, Local Neural Speech-to-Text System: Vosk and Wav2Vec2 in Unity for Multiple Platforms
A collection of pre-trained models in the Unity Sentis
This is Open Chinese Convert ported to Unity C#.
Physical Light Unit for (URP) Universal Render Pipeline
A couple of attributes that help disabling Domain Reloading in Unity easier
A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.