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Stanford University
- https://yuegao.me
- @yuegao_cs
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Starred repositories
GIF encoder based on libimagequant (pngquant). Squeezes maximum possible quality from the awful GIF format.
Point Animate by KIRI Engine
Official codebase for "Self Forcing: Bridging Training and Inference in Autoregressive Video Diffusion" (NeurIPS 2025 Spotlight)
[ICML 2025] Official PyTorch Implementation of "History-Guided Video Diffusion"
code for "Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion"
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
[ICML 2023] Learning Neural Constitutive Laws from Motion Observations for Generalizable PDE Dynamics
Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)
Lightweight Physically-Based Renderer designed for ease of use and fast prototyping
4DNeX: Feed-Forward 4D Generative Modeling Made Easy
A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.
[ICCV 2025 Oral] MVTracker: Multi-view 3D Point Tracking
Three.js-based implementation of 3D Gaussian splatting
Reference PyTorch implementation and models for DINOv3
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
[ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
ViPE: Video Pose Engine for Geometric 3D Perception
[ICCV 2025] PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos
Most commonly used git tips and tricks.
Floral Operators - Flora generation toolkit for Houdini
[ICCV 2025] SpatialTrackerV2: 3D Point Tracking Made Easy
PyTorch code and models for VJEPA2 self-supervised learning from video.
A generative world for general-purpose robotics & embodied AI learning.
[CVPR'25] 4DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussians
RoMa: A lightweight library to deal with 3D rotations in PyTorch.