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Simple OpenGL and Vulkan graphics demos in C++

CMake 49 7 Updated Jun 24, 2024

Reimplementation of Grand Theft Auto 1 [GTA1]

C++ 514 51 Updated Mar 19, 2022

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,220 1,457 Updated Jun 25, 2023

Using C++ to render ocean waves

CMake 1 Updated Dec 16, 2018

Unity Procedural Planets GPU-mostly generator

HLSL 1 Updated Nov 29, 2018

My take on procedural planet generation.

C++ 1 Updated Feb 2, 2019

3D Procedural Game Engine Using OpenGL

C++ 1,312 104 Updated Nov 13, 2025

Collection of shaders and visual effects created for Unity 3D.

ShaderLab 609 98 Updated Dec 3, 2023

A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.

C 188 12 Updated Jun 17, 2019

Crowd-sourced Twitter stream filtering

Ruby 11 Updated Jan 30, 2010