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Hanoi University of Science and Technology
- Hanoi
- https://trinhhungfischer.github.io/
- @trinhhungfisch
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An implementation of machinations framework in Godot Engine
Curated list of 20,000+ hours and 200+ free courses with certificates in IT, CS, Design and Business.
Documentation for Godot 4's TileSet terrain sets.
Procedural generation algorithms and demos for the Godot game engine
The main repository for the development of the evolution game Thrive.
Drop in a screenshot and convert it to clean code (HTML/Tailwind/React/Vue)
Quick analysis about chess game with some my insight
Self-Learning GEP to solve Symbolic Regression
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
Build a Jekyll blog in minutes, without touching the command line.
Notes, programming assignments and quizzes from all courses within the Coursera Deep Learning specialization offered by deeplearning.ai: (i) Neural Networks and Deep Learning; (ii) Improving Deep N…
Path creation asset for Unity game development
Sample code for the Twitter API v2 endpoints
Sample code for the Twitter API v2 endpoints
A hybrid Big Data pipeline architecture that combines a real-time streaming layer with a batch layer to process large datasets(Lambda Architecture)
Machine Translate using OpenNMT for Khmer-Vietnamese Translation
My Insight Data Engineering Fellowship project. I implemented a big data processing pipeline based on lambda architecture, that aggregates Twitter and US stock market data for user sentiment anal…
My Insight Data Engineering Fellowship project. I implemented a big data processing pipeline based on lambda architecture, that aggregates Twitter and US stock market data for user sentiment anal…
A Flappy Bird Game for GDF16 Project