-
Sickhead Games, LLC
- Dallas, Texas
- http://www.sickheadgames.com
- https://www.monogame.net
- in/tomspilman
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A .Net fast convex hull library for 2, 3, and higher dimensions.
Portable NES Emulator, cycle accurate for CPU, PPU and APU.
Cross-platform, Serial Port library written in C++
The official .NET library for the OpenAI API
dinkc64 / LakeSnes
Forked from angelo-wf/LakeSnesA SNES emulator, in C
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
mimalloc is a compact general purpose allocator with excellent performance.
Delight is an open source component-oriented framework for Unity.
A few cross-platform game samples using MonoGame.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
Little XNA projects that I post as tutorials on my blog
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"