Stars
A Unity package for building scalable game architecture.
An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.
GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning
Modular utilities for shader stripping to drastically improve Unity build times
A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked with MaterialProperty Attribute.
Intergration for TVE and Microsplat
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Examples of geographical data visualization with Unity VFX Graph
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Combustion engine simulator that generates realistic audio.
A collection of shader Image Effects for performing palette swaps on pixel art.
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Image tracking, Location Based AR, Marker tracking. All on the Web.
A set of components and tools to solve notched/cutout phones layout problems for Unity.
A simple event system to use with Unity's DOTS framework
Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.
time delay single and multi sensor fusion framework based on an EKF
A simple plugin for Unity for detecting the frequency / note of a monophonic audio source
Ported CSharpSynth Project from http://csharpsynthproject.codeplex.com/ to work in Unity
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
A full Iota node built on Unity ECS + Jobs that maintains performance equal to or better than native code, can target a large number of platforms, and can easily be deployed as part of other projec…
Code samples using the animation C# jobs feature.
This repo has been moved to the iota-community org.