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Starred repositories

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Scion2D - 2D Game Engine

C++ 145 22 Updated Sep 25, 2025

Immediate Mode Plotting

C++ 5,695 619 Updated Nov 15, 2025

Non-blocking library for delaying function calls

C++ 353 56 Updated Nov 8, 2023

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

C++ 576 26 Updated Dec 10, 2024

A complete computer science study plan to become a software engineer.

334,143 81,348 Updated Aug 28, 2025

Colorizing text editor for ImGui

C++ 106 31 Updated Oct 11, 2025

โœ๏ธ AI powered documentation writer

TypeScript 3,059 145 Updated Feb 10, 2025

A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing lisโ€ฆ

C 9,531 1,849 Updated Nov 11, 2025

A language server that offers Lua language support - programmed in Lua

Lua 3,991 387 Updated Nov 26, 2025

RmlUi - The HTML/CSS User Interface library evolved

C++ 3,616 382 Updated Nov 25, 2025

Time-related functions for Lua, inspired in javascript's setTimeout and setInterval

Lua 188 27 Updated Sep 10, 2023

Argument Parser for Modern C++

C++ 3,304 289 Updated Jan 26, 2025

๐Ÿ“Ÿ JSON library for Arduino and embedded C++. Simple and efficient.

C++ 7,074 1,155 Updated Nov 7, 2025

yq is a portable command-line YAML, JSON, XML, CSV, TOML and properties processor

Go 14,476 720 Updated Nov 27, 2025

๐Ÿ’ป A curated list of awesome bitwise operations and tricks

3,100 213 Updated Jul 26, 2023

Boost.Graph Cookbook 1: Basics

C++ 185 29 Updated Mar 24, 2024

Unreal Engine Sky Atmosphere Rendering Technique

C++ 785 74 Updated Sep 11, 2022

Implementation of Crytek's Light Propagation Volumes algorithm in WebGL

JavaScript 60 12 Updated Oct 25, 2018

An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.

GLSL 88 8 Updated Dec 4, 2019

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,774 595 Updated Nov 25, 2025

Physically-Based Rendering in glTF 2.0 using WebGL

JavaScript 1,405 252 Updated Nov 19, 2025

Some simple vulkan examples.

C++ 840 99 Updated Sep 18, 2021

A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is based on Tiled and Clustered Forward Shading (Olsson, 2012)

CMake 122 14 Updated Oct 6, 2025

Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20

C++ 1,594 156 Updated May 1, 2023

Shader playground website for exploring HLSL, GLSL, SPIR-V compilers

C 632 50 Updated Mar 4, 2024

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,320 623 Updated Nov 26, 2025

Real-Time Rendering 4th (RTR4) ๅ‚่€ƒๆ–‡็Œฎๅˆ้›†ๅ…ธ่— | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,753 1,069 Updated Dec 12, 2022

optimized single-pass blur shaders for GLSL

JavaScript 732 52 Updated Jun 13, 2016

C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design icons and symbols, Pictogrammers Material Design icons, Kenney โ€ฆ

C 1,383 161 Updated Nov 21, 2025

Source code formatter for cmake listfiles.

Python 1,048 121 Updated May 1, 2024
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