🔭
Inventing
Christopher Olah
colah
I want to understand things clearly and explain them well. Interpretability at Anthropic. Formerly OpenAI, Google Brain.
Anthropic San Francisco
dimforge
dimforge
Rust crates for numerical simulation including, but not limited to, real-time (as well as offline) physics, mechanics, and robotics.
Ömercan Yazici
PearCoding
Ph.D Student at the University of Saarland -- Raytracing, Computer Graphics, Numerical Analysis, Scientific Computing and Quantum Computing.
Saarland University Germany
Alain Galvan
alaingalvan
Driver Engineer @ AMD. Prev. Graphics Software Engineer @ Marmoset. Write a lot about 🔺 Computer Graphics, 🎨 Art & 🏗️ Software Engineering! Personal GitHub.
@AMD West Palm Beach, FL
Nobuyuki Umetani
nobuyuki83
research & development in the fields of computer graphics & engineering
The University of Tokyo Tokyo
Nicolas P. Rougier
rougier
Researcher in computational and cognitive neuroscience supporting open source, open access and open science.
@INRIA Bordeaux, France
Metal by Example
metal-by-example
A collection of resources related to Apple's GPU framework Metal. Created and curated by Warren Moore.
OpenXLA
openxla
A community-driven, open source ML compiler ecosystem, using the best of XLA & MLIR.
C++ Best Practices
cpp-best-practices
Tools and documents related to @lefticus's C++ Best Practices guidelines
United States of America
Meta
facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
Menlo Park, California
NVIDIA Omniverse
NVIDIA-Omniverse
NVIDIA Omniverse is a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar's USD
Santa Clara, California
Daniel Lemire
lemire
Daniel Lemire is a computer science professor. His research is on software performance in data engineering.
Université du Québec (TELUQ) Montreal, Quebec, Canada
Süleyman ERGEN
hatsat32
Security engineer, bug bounty hunter, developer.
Base9 @base9tech Istanbul / Turkey
Intermediate Asset [Representation]
IntermediateAsset
New way to store and exchange 2D / 3D assets/scenes/resources (In Progress).
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