Highlights
- Pro
Stars
A high-level, layered charting system for Rust, designed for Polars-first data workflows and multi-backend rendering.
A crate for bevy-dioxus interop and syncronization.
Automatic builds of Tracy for all platforms
Fullstack app framework for web, desktop, and mobile.
Proposal for adding rigid body dynamics extension to glTF
Copper is to robots what a game engine is to games - build, run, and replay your entire robot deterministically.
A collection of utilities to make working with ui in bevy easier.
A save/load framework for Bevy game engine.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Multi-platform high-performance compute language extension for Rust.
Rich language support for WebGPU Shading Language
A refreshingly simple data-driven game engine built in Rust
An addon for bevy_serialization_extras to enable urdf support
An alternative simulator to gazebo for doing ROS 2 simulation
contains plugins/systems to make serialization/deserialization with bevy smoother