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Creator @ https://metahobby.com
AngryBread Limited
AngryBread-Limited
We strive to create games that everyone can enjoy.
United States of America
Museum of Art and Digital Entertainment
Museum-of-Art-and-Digital-Entertainment
A 501c3 non-profit dedicated to inspiring the next generation of digital creators through playable preservation.
Oakland, CA
Finn Gallagher
Kimnd
I hope to one day teach Computer Science in middle school, and while you cringe at the sudden onset of unpleasant memories, just be glad you're not me
San Francisco
gbdev
gbdev
Game Boy (Color) development community. Development toolchains, reverse engineering, research, documentation and digital preservation efforts.
VRAM
Anders Sajbel
asajbel
Operations Analyst at the Museum of Art and Digital Entertainment in Oakland, CA.
@Museum-of-Art-and-Digital-Entertainment Oakland, CA
Antonin GAVREL
agavrel
Persistence is what makes the impossible possible, the possible likely, and the likely definite.
42 = '*' & (0x2a | 0b101010)
Zheng Yang
ZhengYang
Software Engineer at Google, National University of Singapore
@google United States
Zak El Fassi
zakelfassi
Engineer-philosopher mapping where code meets consciousness. Writing deep code and prose for Information Beings.
San Francisco Bay Area
Yuxuan Chen
yuxuanchen1997
I work on the Clang Compiler and libc++ at @facebook
Meta Platforms, Inc. @facebook California, United States
Yangshun Tay
yangshun
Building @greatfrontend. Formerly @facebook, @Docusaurus, Flux, @grab. Author of Blind 75 and Grind 75
@greatfrontend
Yannick Loriot
yannickl
iOS developer and nodejs addict. Open-source lover and technology enthusiast.
Facebook London, England
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