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An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.

129 2 Updated Aug 16, 2024

An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as …

C++ 505 40 Updated Oct 12, 2025

A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

C++ 264 10 Updated Jan 29, 2025

A tool to display how texture information is distributed between mips, using a Laplacian Pyramid

Python 50 2 Updated Oct 13, 2025
Jupyter Notebook 202 13 Updated Sep 5, 2025

Simple, Fast, Portable Profiling

Odin 430 14 Updated Sep 29, 2025

A simple ImGui component for rendering profiling data

C++ 268 20 Updated Sep 6, 2025

My benchmarking library. Use it if you take benchmarking seriously.

C++ 21 2 Updated Jun 1, 2025

Fast halt-on-read or halt-on-write breakpoints, right in your code (Intel 32-bit Windows only)

C++ 110 13 Updated Mar 26, 2013

Broad-phase optimizations.

C++ 11 1 Updated Feb 26, 2017

Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/exam…

C++ 124 5 Updated Mar 12, 2018

Texture Set Neural Compression Sample

C++ 65 7 Updated Jul 9, 2025

A network library for client/server games written in C++

C 2,611 259 Updated Sep 16, 2025

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

C++ 11,600 1,830 Updated Jul 6, 2025

Colour Science Precis for the CGI Artist

HTML 176 5 Updated Apr 30, 2024

Spectral simulation of analog photography processes

Python 119 12 Updated Apr 2, 2025

Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025

Swift 47 1 Updated Jun 7, 2025

The book "Performance Analysis and Tuning on Modern CPU"

TeX 3,338 230 Updated Jun 9, 2025

Single header stackful cross-platform coroutine library in pure C.

C 773 50 Updated Dec 7, 2024

Tools to compress out of gamut colors back into gamut.

GLSL 99 12 Updated May 27, 2022

Color Transfer via Optimal Transport

C++ 32 7 Updated May 6, 2021

Sample for cluster-based continuous level of detail rasterization or ray tracing

C++ 124 4 Updated Oct 13, 2025

trongle to pixel

Rust 49 2 Updated Aug 21, 2025

Command-line sampling profiler for macOS, Linux, and Windows

Rust 3,472 76 Updated Oct 13, 2025

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

C++ 263 12 Updated Oct 16, 2025

Code of Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field. ACM Transactions on Graphics (SIGGRAPH 2023).

C++ 311 31 Updated Oct 20, 2024

Model Context Protocol for WinDBG

Python 767 72 Updated Oct 13, 2025
Python 384 12 Updated Aug 23, 2025

Picture Formation something something…

8 Updated Aug 3, 2025
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