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Leptonica is an open source library containing software that is broadly useful for image processing and image analysis applications. The official github repository for Leptonica is: danbloomberg/le…
Examples for 3DS using devkitARM, libctru, citro3d and citro2d
Build your devkitPro-based homebrew reproducibly with Nix
NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.
GBA sound demos for testing different sample rates and bit depths
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
binarycounter / lsdpack
Forked from jkotlinski/lsdpackStandalone LSDj recorder+player
Converts TTF/WOFF fonts to compact bitmap format
Fixes for Gameboy Advance games with built-in sleep modes when running on EZ-Flash flashcarts
AKA Line Maker 10.0 | GUI for VHS video simulator
Algorithms for sound filters, like reverb, dynamic range compression, lowpass, highpass, notch, etc
Run compilers interactively from your web browser and interact with the assembly
Bitmap fonts inspired by the font design from Nintendo DS
An assembler for various ARM and MIPS platforms. Builds available at http://buildbot.orphis.net/armips/
Game Boy Advance Library Function Signature for Reverse Engineering
🎵 A program that lets you listen to the music from popular video game formats. 🎵
An up-to-date fork of Bregalad's "GBA Mus Ripper" program.
Super Mario Paint - A remake of the music composer in Mario Paint (1992)
The Cyber Swiss Army Knife - a web app for encryption, encoding, compression and data analysis
Collection of short C code snippets for copy-pasting and reference.
A single-header C and C++ library that provides nanosecond-resolution timestamps, sleeps, and accurate-sleep fixed timestepping for a variety of platforms.
A community sourced database of game controller mappings to be used with SDL Game Controller functionality
SubChat is a command-line and GUI toolset for generating YouTube subtitles from chat logs.
A game made by the Celeste developers in a week(ish, closer to 2)
RenderDoc is a stand-alone graphics debugging tool.