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A high-performance, caching Git LFS server with an AWS S3 and local storage back-end.
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
Robust Speech Recognition via Large-Scale Weak Supervision
Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.
Ruby utility that converts public transport data from data.gov.ro into GTFS
Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx or dds formats.
Fork of Dreaming381/Latios-Framework/Calligraphics
Toy Gaussian Splatting visualization in Unity
NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.
Mirror Server Client Authority networking for Unity FPS Starter Assets
unitycoder / MirrorUnityFPS
Forked from TzeC94/MirrorUnityFPSMirror Server Client Authority networking for Unity FPS Starter Assets
unitycoder / UnityExplorer
Forked from sinai-dev/UnityExplorerAn in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Unity package. Architecture alternative to Singletons and DI Containers.
The Jobs package provides additional job types like IJobParallelForBatch. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
An all-round MQTT client that provides a structured topic overview
Work-in-progress tool to reverse unity's IL2CPP toolchain.
Allows to import Unity packages into specified folder to avoid your project's root bloating.
Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
PointCloud converter (commandline and GUI) for Point Cloud Viewer & Tools (Unity plugin)