In 1999 I left CAVEs for 3D and open data on the web. Ut prosim.
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Intangible.ai
- Port Royal, South Carolina
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03:11
(UTC -05:00) - https://kevincurry.us
Highlights
- Pro
F. Sebastian (spiff) Grassia
spiffmon
Been having a tremendous time for the last 20+ years writing software and leading teams at Pixar, most recently leading the USD project.
Pixar Animation Studios (@PixarAnimationStudios)
Ada Rose Cannon
AdaRoseCannon
AR/VR @ Apple, Co-chair of the W3c Immersive Web working group working on WebXR
Apple Cupertino
Jeremy Cowles
jcowles
Rolled my desk over to Valve. Previously ML artistry at Unity. Tilt Brush/GoogleVR, Pixar (OpenSubdiv, Hydra, USD).
Google Berkeley, CA
Academy Software Foundation
AcademySoftwareFoundation
Home for technical activities hosted by the Academy Software Foundation (ASWF).
Larry Gritz
lgritz
Software Architect @ Sony Pictures Imageworks
Sony Pictures Imageworks Vancouver, BC, Canada
Jerome Etienne
jeromeetienne
Making WebAR a reality - Around Javascript and WebGL - 8th most active user on github - Write @learningthreejs - ex daqri
Making WebAR a reality Dublin, Ireland
Brian Vanderbusch
LongLiveCHIEF
Senior Technology Engineer @StateFarmIns. Programming since 2005. My commit graph tells the rest of the story!
@StateFarmIns Bloomington, Illinois, United States
Gabe Fabian
GabrielFabian
Professional educated guesser && amateur breakfast burrito connoisseur.
Denver, CO
Hayden Lee
haydenjameslee
Software Engineer @apple. Past InsiteVR, Networked-Aframe, Bigscreen, Convrge.
Alex Yule
yuletide
Engineer, Architect, Geographer, govtech and civic technologist.
Emerson Collective San Francisco, CA
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