Kode
Kode
This is Rob's Kode Repository. It contains Kore, Kong and other projects for cross-platform game development.
Jason McGhee
jasonjmcghee
CTO @ Writ.
Past: Principal Machine Learning Engineer @ DataRobot, Co-founder / Engineer @ Cursor, Sr. Software Engineer @ Pandora
Writ San Francisco
Jeonghwan Kim
jhkim0759
Department of Artificial Intelligence
S-Lab, Nanyang Technological University Singapore, Singapore
Academy Software Foundation
AcademySoftwareFoundation
Home for technical activities hosted by the Academy Software Foundation (ASWF).
Flame Engine
flame-engine
2D game engine built on top of Flutter. Maintained by https://github.com/bluefireteam
Chaoyue Song
ChaoyueSong
Ph.D. student at NTU. Research on 3D vision and generative AI. Intern @nv-tlabs
Nanyang Technological University Singapore
HARFANG® 3D
harfang3d
HARFANG® is a high-end platform for 2D and 3D application development
Orléans, France
Vercidium
vercidium-patreon
Source code for the Vercidium Engine and Vercidium YouTube videos
Australia
Games@Breda University of Applied Sciences
BredaUniversityGames
A world leading games development education based in Breda in The Netherlands.
Breda
Branimir Karadžić
bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library
Los Angeles, CA
PortableApps.com
PortableApps
PortableApps.com is a portable software platform to use Windows apps on the go via USB, cloud drive, and more.
New York, NY
Kling Team
KlingTeam
The Kling Team is building next-generation multimodal world models across video, audio, text, 3D, and beyond. Welcome to join us!
Jiemin Fang
JaminFong
Researcher at Huawei, working on 3d generation&reconstruction, neural rendering, efficient deep learning, and AutoML.
Huawei
Zipeng Fu
MarkFzp
CS PhD at Stanford AI Lab. Working on Robotics and Machine Learning.
Stanford University Palo Alto, CA
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