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CherryChalk
- Seattle, WA
- http://cherrychalk.com
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This is the Ground Control software used to control the Maslow CNC Machine
Base structure for my games, using Heaps framework and Haxe language.
Ultra-portable, high performance, open source multimedia framework.
A MMORPG game prototype made in Godot game engine
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🎨 generative painting using perlin noise for motion
A generic makefile for use with small/medium C and C++ projects.
gtanner / jsvi
Forked from acrollet/jsviFork of jsvi - GPL vi implementation in javascript
Realtime application framework (Node.JS server)