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@usd-wg
Universal Scene Description Working Group usd-wg
Repository for community collaboration
@meshula
Nick Porcino meshula
Gamedev & Virtual Production // since 8 bit days 👾

Pixar Animation Studios Brigadoon

@mmp
Matt Pharr mmp

San Francisco, CA

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@cdwfs
Cort cdwfs
My repositories are no longer on GitHub. If you followed a dead link here, the repo you seek was probably migrated to Codeberg: see https://codeberg.org/cdwfs

@Unity-Technologies Los Angeles, CA

@jeremyselan
Jeremy Selan jeremyselan
@ValveSoftware. Formerly in VFX/Animation.

Valve Software Kirkland, WA

@lgritz
Larry Gritz lgritz
Software Architect @ Sony Pictures Imageworks

Sony Pictures Imageworks Vancouver, BC, Canada

@superfunc
superfunc
programmer. making games.

Yoyogi Games Los Angeles

@iryoku
Jorge Jimenez iryoku

Universidad de Zaragoza Zaragoza, Spain

@hsdk
Henry Schaefer hsdk

University of Erlangen-Nuremberg

@mtavenrath
Markus Tavenrath mtavenrath

NVIDIA Aachen, Germany

@tlorach
Tristan Lorach tlorach

NVIDIA Santa Clara, CA

@cwilso
Chris Wilson cwilso

Google Seattle, WA, USA

@magnusw
Magnus Wrenninge magnusw

Pixar San Francisco, CA

@manuelk
Manuel Kraemer manuelk

NVIDIA Santa Clara CA

@andrewbutts
Andrew Butts andrewbutts

Emeryville, California, USA

@jmk
Jason Kim jmk

Pixar Animation Studios San Francisco, CA

@ssteinbach
Stephan Steinbach ssteinbach
Graphics, VR, http://opentimeline.io, and other things @PixarAnimationStudios

@PixarAnimationStudios

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@blevin
Brett Levin blevin

@PixarAnimationStudios