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Consolidated Braincells Inc.
- Jersey City, NJ 07306
- https://www.braincells.com/
- @BraincellsCom
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The Let's Surf game from edge://surf
A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.
A physics simulation for rolling dice; containing a 3D model representing the die and also containing options to move the center of gravity for the die
Reader Implementations of "Writing a C Compiler"
The KROZ series (of text-mode arcade adventures for DOS) by Scott Miller
Command and Conquer: Generals - Zero Hour
🏰 All the things you didn't know you wanted to know about data structures
A curated list of awesome BASIC dialects, IDEs, and tutorials
Source for the little book about OS development
ghaerr / dflat
Forked from alexfru/dflat20D-Flat Text Windowing System for UNIX
Flinch is a stack-based concatenative scripting language.
Microsoft BASIC for 6502 Microprocessor - Version 1.1
My new game: "CMinesweeperD" is a classic terminal roguelike. Become a rogue and uncover all the traps!
A fast, minimal Forth-like interpreter core in C++ with no assembly
Beta: A small fast lisp interpeter for a ESP8266 as alternative to lua on the nodemcu.
A short list of development resources for MS-DOS. Heavily influenced by my own projects and favorites
A portable, compact and extensible Scheme implementation that is fully R4RS compliant. This includes closures, I/O, tail calls, first-class continuations and a Read Eval Print Loop (REPL). The R4RS…
A top-down roguelike action game built with C++ and SFML. Explore procedurally generated dungeons using Binary Space Partitioning (BSP), fight enemies, collect 3 keys, and defeat the boss to unlock…
`eh` is a minimalist version of vi(1). It is an example of the "Buffer Gap" and supports UTF-8.