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[CVPR 2025 Best Paper Nomination] FoundationStereo: Zero-Shot Stereo Matching

Python 2,374 190 Updated Dec 19, 2025

[CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"

Python 371 20 Updated Apr 8, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,232 2,079 Updated Dec 23, 2025

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS

C++ 692 61 Updated May 19, 2025

An open survey on 3D Gaussian Splatting compression methods

JavaScript 208 12 Updated Dec 8, 2025

GLOMAP - Global Structured-from-Motion Revisited

C++ 2,168 167 Updated Dec 11, 2025

[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation.

Python 796 57 Updated Nov 10, 2025

[NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild

Python 440 34 Updated Sep 19, 2025

Deep Patch Visual Odometry/SLAM

C++ 908 130 Updated Oct 12, 2024

Code for our SIGGRAPH'2023 paper: "UrbanBIS: a Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation"

Python 67 8 Updated Aug 10, 2023
C++ 130 12 Updated Dec 12, 2023

[ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training

Python 626 39 Updated Sep 24, 2025

[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 2,255 100 Updated Apr 28, 2025

An attempt at reproducing unreal nanite in threejs

JavaScript 454 24 Updated Sep 2, 2024

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

Python 2,941 254 Updated Nov 24, 2025

Level of Gaussians

Python 753 42 Updated Aug 6, 2024

LLM training in simple, raw C/CUDA

Cuda 28,458 3,337 Updated Jun 26, 2025

A Python framework for accelerated simulation, data generation and spatial computing.

Python 5,952 404 Updated Dec 24, 2025

Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting

Python 1,129 80 Updated Jul 3, 2024

This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.

C++ 177 18 Updated Nov 11, 2020

Machine Learning Engineering Open Book

Python 16,085 988 Updated Dec 20, 2025

Luma Interactive Scenes (captures) Web Examples, use lumalabs.ai captures directly in your three.js or other WebGL projects!

TypeScript 443 51 Updated Mar 6, 2024
Python 409 22 Updated Jul 16, 2024

💡 Experimental real-time global illumination renderer 🦀

Rust 5,230 196 Updated Jul 7, 2025

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 20,035 2,833 Updated Oct 17, 2025

[SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images

Python 591 40 Updated Oct 26, 2025

Differentiable point cloud projection and render

C 22 3 Updated Mar 3, 2024
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