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MCP server for the Ultimate 64 series mainboards and cartridges
The source for the Linux kernel used in Windows Subsystem for Linux 2 (WSL2)
Rolling Release Stable Kernel for Windows Subsystem for Linux2 (WSL2)
Generate 8-bit chiptunes with deep learning
AI is deadly to humans exactly because it’s noting new.
LouDnl / RetroDebugger
Forked from slajerek/RetroDebuggerRetro Debugger is a multiplatform debugger APIs host for retro computers: C64 (Vice), Atari800 and NES (NestopiaUE).
Collection of awesome LLM apps with AI Agents and RAG using OpenAI, Anthropic, Gemini and opensource models.
📚A curated list of Awesome LLM/VLM Inference Papers with Codes: Flash-Attention, Paged-Attention, WINT8/4, Parallelism, etc.🎉
Open Cubic Player (unix fork). Music visualizer for various tracked music formats (amiga modules, S3M, IT), chiptunes and other formats related to demoscene
A tool to help manage and download Retroplay's WHDLoad archives.
A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working for psx game dev.
VIP cheatsheet for Stanford's CME 295 Transformers and Large Language Models
Bare metal Playstation1 GPU+Pads+Sprites example game. Uses no SDK and compiles effortlessly via docker + nugget.
PlayStation 1 (PSX) Docker toolchain for building projects and ISO images
This repository provides a Docker-based development environment for PlayStation 1 (PS1) game development. It includes tools and libraries necessary for building PS1 games, along with a Makefile to …
Docker image for PlayStation 1 (PSX) development based on psn00bsdk
Library for integrating Processing sketches with GNU Rocket.
A tool for synchronizing music and visuals in demoscene productions
Blender plugin to export a scene to a level for the 3dcam PSX engine.
A WIP 3d engine for the original PSX. Uses Nugget+Psyq, no libgs, and has a companion extension for Blender !
A PSX demo CD using overlays, fmv streaming and mod sound playback