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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
FlatBuffers: Memory Efficient Serialization Library
Easy to integrate Vulkan memory allocation library
Cross-platform arbitrary GLSL compute shader runner
Wallpaper Engine backgrounds for Linux!
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
A collection of software installations scripts for Windows systems that allows you to easily setup and maintain a reverse engineering environment on a VM.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
XENGINE, or XEN for short, is a custom 3D game engine built for Windows from the ground up as both a learning project and fully functional toolsuite for developing games.
Lua for Windows is a 'batteries included environment' for the Lua scripting language on Windows. NOTICE: Looking for maintainer.
Walnut is a simple application framework for Vulkan and Dear ImGui apps
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
👻 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
Filesystem is a lightweight alternative to std::filesystem for C++17.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation: