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PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,164 381 Updated Sep 4, 2025

Particle based water simulation demo in Godot 3.0

GDScript 27 2 Updated Jan 3, 2021

Ray is an AI compute engine. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.

Python 40,777 7,112 Updated Jan 15, 2026

A streamlined CMake build system foundation for developing HPC software

C++ 283 65 Updated Jan 5, 2026