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Tutorial code for how to access your render target data from the shaders

C++ 14 4 Updated Dec 26, 2024

Compushady for Unreal Engine 5

C++ 49 12 Updated Dec 10, 2025

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

C++ 9,161 684 Updated Dec 5, 2025

s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

C# 3,545 226 Updated Jan 11, 2026

A C++ DLL project for the WaveFunctionCollapse algorithm, plus various interfaces for using it.

C++ 21 1 Updated Nov 16, 2025

Utilities for working with shaders and the render graph in Unreal Engine 5

C++ 11 1 Updated Dec 30, 2025

A language for WebGPU that makes writing shaders easier

JavaScript 196 6 Updated Nov 19, 2024

Simple compute shader example in the Unreal Engine (4.24).

C++ 54 9 Updated Sep 9, 2021

Base UE5 plugin used for the UE5 Tutorial 2 - Creating Custom Shaders

C++ 23 4 Updated Dec 6, 2025

Base UE5 plugin used for the UE5 Tutorial 3 - Creating Compute Shaders

C++ 21 5 Updated Dec 26, 2024
C++ 6 Updated Nov 16, 2025

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

C++ 5,519 951 Updated Apr 6, 2024

Octree/Quadtree/N-dimensional linear tree

C++ 206 27 Updated Dec 18, 2025

A collection of Rust crates for making Minecraft bots, clients, and tools.

Rust 51 1 Updated Dec 9, 2025

This is a simple space partitioning algorithm using the TOctree type. It is designed to be general enough to allow users to customize it to their liking.

C++ 9 1 Updated May 28, 2022
C++ 1 Updated Oct 13, 2025

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

C++ 1,025 154 Updated Nov 14, 2025

Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.

Zig 3,011 187 Updated Jan 10, 2026

hdt-smp for 64 bit Skyrim

C++ 45 22 Updated May 28, 2024

Community-driven advanced graphics modifications for AE, SE and VR.

C++ 497 102 Updated Jan 11, 2026

Unreal 5.3+ plugin to simplify advanced graphics programming tricks

C++ 31 4 Updated Oct 1, 2025

Demo code for the Extended Graphics Programming unreal plugin (also on github)

C# 8 1 Updated Jun 19, 2025

A project demonstrating how to use the RDG to run compute shaders in UE4.27

C++ 73 9 Updated Oct 14, 2021

HD Textures for Patapon 3

Python 85 10 Updated Oct 19, 2025

Actor-Based Turn in Place (TIP) Solution. A superior substitute to Mesh-Based Turn in Place without the endless list of issues that comes with it.

C++ 230 19 Updated Nov 23, 2025

Gameplay Focus - robust, data-driven, asynchronous, with optional network prediction.

C++ 53 8 Updated Dec 31, 2025
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