Stars
File uploader built with shadcn/ui and Radix UI.
This project provides a modern, responsive interface for managing events and schedules with multiple viewing options.
A set of beautifully-designed, accessible components and a code distribution platform. Works with your favorite frameworks. Open Source. Open Code.
Full stack webapp kit to leverage the power of serverless!
Generate Unity3D client code from a swagger file
The AWS Game Backend Framework allows you to integrate your game clients with AWS backend services, with secure scalable identity management and authentication, and integrations to commonly used ga…
A couple of attributes that help disabling Domain Reloading in Unity easier
Context7 MCP Server -- Up-to-date code documentation for LLMs and AI code editors
Community trainer for Lightricks' LTX Video model 🎬 ⚡️
Blender Addon: Differential Growth
Cocos Playable Ads in Multi-Network(facebook, google, unity, tiktok etc.)
The Game Analytics Pipeline solution helps game developers to apply a flexible, and scalable DataOps methodology to their games. Allowing them to continuously integrate, and continuously deploy a s…
Elden Ring Automatic Checklist
Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.
XML-based data markup language, intended for C# game development.
Chykary / FizzySteamworks
Forked from Raystorms/FizzySteamyMirrorA transport for Mirror using Steam / Steamworks.NET
LLMs build upon Evol Insturct: WizardLM, WizardCoder, WizardMath
Streamlined interface for generating images with AI in Krita. Inpaint and outpaint with optional text prompt, no tweaking required.
🦔 PostHog is an all-in-one developer platform for building successful products. We offer product analytics, web analytics, session replay, error tracking, feature flags, experimentation, surveys, d…
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
An implementation of 32 bit floating point arithmetic in C#
(Unity3D) Test multiplayer without building
Experiments with Client-Side prediction using unity and Mirror