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Pico GPU is a 300KB memory GPU intended to learn, experiment and have fun with shaders and sound synthesis.
Cross-platform shaders using the Haxe programming language
A framework engine for Nintendo Switch created with Haxe.
Sharp Monocular View Synthesis in Less Than a Second
Native and Compact Structured Latents for 3D Generation
This project provides a Blender-based Python script (`script.py`) designed for woodcarvers to generate high-quality, orthographic reference images from 3D models.
💫 Toolkit to help you get started with Spec-Driven Development
Very basic 2D card game tutorial for Defold using the Defold-Input library dependency.
A small kit of scripts and shaders for card games made with Defold.
SuperWEIRD Game Kit contains six different visual styles and the gameplay logic of a shop/production simulator. The player fulfills customer orders and expands production. Made with Defold game eng…
"AI-Trader: Can AI Beat the Market?" Live Trading Bench: https://ai4trade.ai Tech Report Link: https://arxiv.org/abs/2512.10971
A unified game engine written in Haxe that can run on any game engine.
The web-based motion graphics editor for everyone 📽
A simple turn-based battle sample project built with the Defold game engine.
Defold Realtime Multiplayer example using Colysues,
The Javascript SDK for Unicorn.studio
PixiEditor is a Universal Editor for all your 2D needs
Collection of TypeScript type challenges with online judge
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Multi-style text for Pixi.js with inline objects
A gallery that showcases on-device ML/GenAI use cases and allows people to try and use models locally.
Bring the power of Bevy to your Godot projects
Code samples for 'WebGPU Unleashed: A Practical Tutorial'