- Bern
-
10:09
(UTC +01:00) - https://hacknus.github.io
Highlights
- Pro
Stars
The next-generation game engine that you deserve implemented in rust on top of GPUI
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Rust GUI components for building fantastic cross-platform desktop application by using GPUI.
Sample project that shows how to use SwiftUI together with egui
Serial monitor application written in Rust.
Slint is an open-source declarative GUI toolkit to build native user interfaces for Rust, C++, JavaScript, or Python apps.
JetBrains / winit
Forked from rust-windowing/winitWindow handling library in pure Rust
Integration layer between Bevy, puffin and tracing libraries
🐦 Friendly little instrumentation profiler for Rust 🦀
Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
hydra / mobius_egui
Forked from saturn77/egui_mobiusConstruct egui applications in a modular, clean style facilitating design reuse and maintainability.
simplefoc all-in-one 50W hybrid stepper + bldc driver
A general timeline widget for egui, intended for working with time-based media and control.
Modern Passphrase Generator – Ein anpassbarer, webbasierter Generator, der starke Passphrasen mit benutzerdefinierten Wortlisten erstellt. Mit dynamischer Groß-/Kleinschreibung, zufälliger Einfügun…
A tool for generating a rust project from a STM32CubeMX ioc file
A platform designed to convert any brushed DC Motor to a smart continous servo
A falling-sand toy written using Rust, Bevy and egui.
Application to calculate the take off and landing distances of some light aviation planes.
HEI-VS Typst Template with Examples for Thesis
A free and open-source (FOSS) Python class to exctract the refractive index and absorption coefficient from time traces of a THz Time Domain Spectrometer (THz-TDS).
Platform-agnostic Rust driver for the PCA9685 I2C 16-channel, 12-bit PWM/Servo/LED controller
A community-maintained Python framework for creating mathematical animations.